aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/Manager (follow)
Commit message (Expand)AuthorAgeFilesLines
...
| * | changes in physics manager, needed for UbitODEUbitUmarov2012-02-082-1/+28
* | | Merge branch 'master' into careminsterMelanie2012-02-181-1/+2
|\ \ \ | |/ / |/| / | |/
| * On Windows automatically load the correct native ODE library depending on whe...Justin Clark-Casey (justincc)2012-02-181-1/+2
| * Remove unused SetAcceleration and add set on Acceleration parameterDan Lake2011-12-201-1/+2
* | Merge branch 'master' into careminsterMelanie2011-12-221-1/+2
|\ \
| * | Remove unused SetAcceleration and add set on Acceleration parameterDan Lake2011-12-201-1/+2
| |/
* | Merge branch 'master' into bigmergeMelanie2011-11-281-1/+1
|\ \ | |/
| * remove some mono compiler warningsJustin Clark-Casey (justincc)2011-11-251-1/+1
* | Merge branch 'master' into bigmergeMelanie2011-11-242-9/+14
|\ \ | |/
| * Comment out uncalled OdeScene.UnCombine()Justin Clark-Casey (justincc)2011-11-221-8/+2
| * Have ODECharacter and ODEPrim both use PhysicsActor.Name instead of maintaini...Justin Clark-Casey (justincc)2011-11-211-0/+9
| * Actually remove PhysicsActor.SOPDescription this timeJustin Clark-Casey (justincc)2011-11-211-1/+3
* | Merge branch 'master' into bigmergeMelanie2011-11-171-6/+10
|\ \ | |/
| * Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their ow...Justin Clark-Casey (justincc)2011-11-161-6/+10
* | Merge branch 'master' into bigmergeMelanie2011-10-271-0/+2
|\ \ | |/
| * Fix a bug I introduced yesterday in ODE physics where prim scripts would only...Justin Clark-Casey (justincc)2011-10-271-0/+2
* | Merge branch 'master' into bigmergeMelanie2011-10-261-23/+24
|\ \ | |/
| * Remove unused fields from CollisionEventUpdateJustin Clark-Casey (justincc)2011-10-251-24/+6
| * Get rid of the pointless null checks on collision listeners. Add warning abo...Justin Clark-Casey (justincc)2011-10-251-0/+6
| * When sending object collision updates, don't null out and recreate the Collis...Justin Clark-Casey (justincc)2011-10-251-0/+5
| * For ScenePresence collision events, instead of creating a new CollisionEvents...Justin Clark-Casey (justincc)2011-10-251-0/+8
* | Merge commit '03202ada2918c0c0837e8de50e3a0436e4407c91' into bigmergeMelanie2011-10-251-0/+5
|\ \ | |/
| * Store scene identifier passed in to OdeScene for later debug messagesJustin Clark-Casey (justincc)2011-10-181-0/+5
* | Merge commit 'f2132329a358db2c66c29501d35ef54eae8d6eed' into bigmergeMelanie2011-10-251-1/+0
|\ \ | |/
| * refactor: make methods that do not need to be public in ODE private or intern...Justin Clark-Casey (justincc)2011-10-151-1/+0
* | Merge commit '77c65951e06c1d309f2bc8f6d2451b2b9a82c9df' into bigmergeMelanie2011-10-252-88/+125
|\ \ | |/
| * Extract NullPhysicsScene from PhysicsScene to improve code readabilityJustin Clark-Casey (justincc)2011-10-142-88/+125
* | Merge commit '20da04fd0c909a00c0cdc2585f242e95c868801a' into bigmergeMelanie2011-10-251-2/+23
|\ \ | |/
| * More method doc and formatting changes. Makes DestroyOdeStructures() privateJustin Clark-Casey (justincc)2011-10-131-2/+23
* | Merge commit '227db07f2ff8a1ba840a0d3018bb242a34d6038f' into bigmergeMelanie2011-10-251-1/+22
|\ \ | |/
| * refactor: move 3x copy/pasted ode structure removal code in ODECharacter into...Justin Clark-Casey (justincc)2011-10-131-1/+22
* | Resolve merge commits, stage 1Tom2011-09-043-12/+111
|\ \ | |/
| * Merge branch 'master' into bulletsimMic Bowman2011-08-291-0/+11
| |\
| | * Add level of detail specification to optionally reduce the number of vertices...Robert Adams2011-08-281-0/+11
| * | BulletSim: add runtime setting of physics parameters. Update default values.Robert Adams2011-08-181-0/+73
| |/
| * refactor: centralize prim geom removal code from four places to oneJustin Clark-Casey (justincc)2011-08-011-0/+4
| * Removed unused AddPrimShape methods in PhysicsScene caused by merge conflictsDan Lake2011-07-201-14/+0
| * Fix some local id issues in physics glueroot2011-07-151-12/+7
| * Port implementation of llCastRay() from Aurora.Justin Clark-Casey (justincc)2011-07-121-1/+23
* | Fox some local id issues in physics glueMelanie2011-07-151-12/+7
* | Revert "Add localid support to ch0de properly"Melanie2011-07-151-7/+12
* | Add localid support to ch0de properlyTom2011-07-151-12/+7
|/
* minor: commented out log lines for future use and very small code tidyJustin Clark-Casey (justincc)2011-07-081-1/+4
* Add localID to physical object creation functions.Mic Bowman2011-06-152-1/+21
* adding configurable j2kDecodeCache pathBlueWall2010-09-262-3/+4
* Revolution is on the roll again! :)Revolution2010-02-142-2/+16
* Formatting cleanup. Add copyright headers.Jeff Ames2010-01-041-1/+1
* Glue code for a couple of new LSL function implementationsMelanie2009-12-221-2/+12
* * Adds Normal to the fields returned by the Physics RaycasterTeravus Ovares (Dan Olivares)2009-12-051-2/+2
* * Log progress messages when loading OAR files with a lot of assetsJohn Hurliman2009-10-291-8/+21