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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
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*TEST* Use new avatar size in ubitODE.
UbitUmarov
2012-12-07
1
-0
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+5
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avatar collision plane send to viewer is only relative to feet. change
UbitUmarov
2012-12-05
1
-0
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+2
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Merge branch 'master' into careminster
Melanie
2012-11-15
1
-2
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+2
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Added AssemblyInfos to every dll in the OpenSim.Region namespace.
Diva Canto
2012-11-14
1
-1
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+1
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Updated all existing AssemblyVersions's to 0.7.5.*. Many DLLs still don't hav...
Diva Canto
2012-11-13
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2012-11-01
1
-0
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+6
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Add TargetVelocity to PhysicsActor interface to support distributed physics. ...
Dan Lake
2012-10-31
1
-0
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+6
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missing changed file
UbitUmarov
2012-10-18
1
-1
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+1
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add mesh cache expire on region startup. Expires will be relative to
UbitUmarov
2012-10-13
2
-0
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+2
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retouch mesh ids
UbitUmarov
2012-10-13
1
-1
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+1
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longer meshs identification keys, so first part on disk cache is it's asset id
UbitUmarov
2012-10-13
1
-1
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+3
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missing file
UbitUmarov
2012-10-12
1
-0
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+6
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force allocation of mesh data on creation ( messy code version )
UbitUmarov
2012-10-09
2
-2
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+2
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move terrain geom to own ode space. Limit range on raycast if includes
UbitUmarov
2012-10-09
1
-0
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+3
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bug fix + make costs visible for testing
UbitUmarov
2012-10-07
1
-0
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+17
*
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more changes. Most code not in use
UbitUmarov
2012-10-04
1
-0
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+1
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missing changed file
UbitUmarov
2012-10-03
1
-1
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+1
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introduce a ODEMeshWorker class, should be pure cosmetic changes for now
UbitUmarov
2012-10-03
2
-1
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+8
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use a bit more complex mesh key identifier, plus a bug fix
UbitUmarov
2012-08-07
1
-0
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+12
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** DANGER someone should stress test more ** release unused physics meshs, in...
UbitUmarov
2012-08-06
2
-0
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+4
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Merge branch 'master' into careminster
Melanie
2012-08-01
1
-0
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+5
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Create the ability for physics modules to request assets on demand by
Melanie
2012-08-01
1
-0
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+5
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Merge branch 'avination' into ubitwork
UbitUmarov
2012-07-17
1
-0
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+14
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Merge branch 'master' into careminster
Melanie
2012-05-31
1
-0
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+14
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Add an optional mechanism for physics modules to collect and return arbitrary...
Justin Clark-Casey (justincc)
2012-05-31
1
-0
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+14
*
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messing around... Let terrain and water have nullphysicsactors, let
UbitUmarov
2012-07-15
1
-95
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+48
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Let OOB information usable outside ubitode
UbitUmarov
2012-05-27
1
-1
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+28
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add colliders relative velocity projected in collision direction to collision...
UbitUmarov
2012-05-19
1
-0
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+2
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ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl...
UbitUmarov
2012-04-16
2
-0
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+46
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Tell physics about physics shape when creating. Added some virtual methods to...
UbitUmarov
2012-03-21
2
-0
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+14
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let convex be a parameter to createMesh so it can be used. Was forced to add ...
UbitUmarov
2012-03-21
2
-0
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+6
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more phantom physics ( chODE and a fix in manager physicsactor
UbitUmarov
2012-03-11
1
-1
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+1
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initial steps to support physical phantoms
UbitUmarov
2012-03-11
2
-3
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+8
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update ubitOde
UbitUmarov
2012-03-05
1
-1
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+3
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update UbitOde
UbitUmarov
2012-03-04
1
-2
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+3
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Merge branch 'ubitwork'
Melanie
2012-02-19
4
-2
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+86
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changed how vehicle data is stored and passed to physics. use unsafe in seria...
UbitUmarov
2012-02-18
2
-3
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+47
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Added simple binary serializer/deserializer to chODE. 100% untested and most ...
UbitUmarov
2012-02-17
2
-0
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+12
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Use mesh to estimate real center of prims if avaiable. Let sculpt map texture...
UbitUmarov
2012-02-11
1
-0
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+1
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changes in physics manager, needed for UbitODE
UbitUmarov
2012-02-08
2
-1
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+28
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Merge branch 'master' into careminster
Melanie
2012-02-18
1
-1
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+2
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On Windows automatically load the correct native ODE library depending on whe...
Justin Clark-Casey (justincc)
2012-02-18
1
-1
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+2
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Remove unused SetAcceleration and add set on Acceleration parameter
Dan Lake
2011-12-20
1
-1
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+2
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Merge branch 'master' into careminster
Melanie
2011-12-22
1
-1
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+2
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Remove unused SetAcceleration and add set on Acceleration parameter
Dan Lake
2011-12-20
1
-1
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+2
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Merge branch 'master' into bigmerge
Melanie
2011-11-28
1
-1
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+1
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remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-11-25
1
-1
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+1
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Merge branch 'master' into bigmerge
Melanie
2011-11-24
2
-9
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+14
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Comment out uncalled OdeScene.UnCombine()
Justin Clark-Casey (justincc)
2011-11-22
1
-8
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+2
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Have ODECharacter and ODEPrim both use PhysicsActor.Name instead of maintaini...
Justin Clark-Casey (justincc)
2011-11-21
1
-0
/
+9
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