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* *TEST* Use new avatar size in ubitODE.UbitUmarov2012-12-071-0/+5
* avatar collision plane send to viewer is only relative to feet. changeUbitUmarov2012-12-051-0/+2
* Merge branch 'master' into careminsterMelanie2012-11-151-2/+2
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| * Added AssemblyInfos to every dll in the OpenSim.Region namespace.Diva Canto2012-11-141-1/+1
| * Updated all existing AssemblyVersions's to 0.7.5.*. Many DLLs still don't hav...Diva Canto2012-11-131-1/+1
* | Merge branch 'master' into careminsterMelanie2012-11-011-0/+6
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| * Add TargetVelocity to PhysicsActor interface to support distributed physics. ...Dan Lake2012-10-311-0/+6
| * missing changed fileUbitUmarov2012-10-181-1/+1
* | add mesh cache expire on region startup. Expires will be relative toUbitUmarov2012-10-132-0/+2
* | retouch mesh idsUbitUmarov2012-10-131-1/+1
* | longer meshs identification keys, so first part on disk cache is it's asset idUbitUmarov2012-10-131-1/+3
* | missing fileUbitUmarov2012-10-121-0/+6
* | force allocation of mesh data on creation ( messy code version )UbitUmarov2012-10-092-2/+2
* | move terrain geom to own ode space. Limit range on raycast if includesUbitUmarov2012-10-091-0/+3
* | bug fix + make costs visible for testingUbitUmarov2012-10-071-0/+17
* | more changes. Most code not in useUbitUmarov2012-10-041-0/+1
* | missing changed fileUbitUmarov2012-10-031-1/+1
* | introduce a ODEMeshWorker class, should be pure cosmetic changes for nowUbitUmarov2012-10-032-1/+8
* | use a bit more complex mesh key identifier, plus a bug fixUbitUmarov2012-08-071-0/+12
* | ** DANGER someone should stress test more ** release unused physics meshs, in...UbitUmarov2012-08-062-0/+4
* | Merge branch 'master' into careminsterMelanie2012-08-011-0/+5
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| * Create the ability for physics modules to request assets on demand byMelanie2012-08-011-0/+5
* | Merge branch 'avination' into ubitworkUbitUmarov2012-07-171-0/+14
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| * \ Merge branch 'master' into careminsterMelanie2012-05-311-0/+14
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| | * Add an optional mechanism for physics modules to collect and return arbitrary...Justin Clark-Casey (justincc)2012-05-311-0/+14
* | | messing around... Let terrain and water have nullphysicsactors, letUbitUmarov2012-07-151-95/+48
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* | Let OOB information usable outside ubitodeUbitUmarov2012-05-271-1/+28
* | add colliders relative velocity projected in collision direction to collision...UbitUmarov2012-05-191-0/+2
* | ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl...UbitUmarov2012-04-162-0/+46
* | Tell physics about physics shape when creating. Added some virtual methods to...UbitUmarov2012-03-212-0/+14
* | let convex be a parameter to createMesh so it can be used. Was forced to add ...UbitUmarov2012-03-212-0/+6
* | more phantom physics ( chODE and a fix in manager physicsactorUbitUmarov2012-03-111-1/+1
* | initial steps to support physical phantomsUbitUmarov2012-03-112-3/+8
* | update ubitOdeUbitUmarov2012-03-051-1/+3
* | update UbitOdeUbitUmarov2012-03-041-2/+3
* | Merge branch 'ubitwork'Melanie2012-02-194-2/+86
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| * | changed how vehicle data is stored and passed to physics. use unsafe in seria...UbitUmarov2012-02-182-3/+47
| * | Added simple binary serializer/deserializer to chODE. 100% untested and most ...UbitUmarov2012-02-172-0/+12
| * | Use mesh to estimate real center of prims if avaiable. Let sculpt map texture...UbitUmarov2012-02-111-0/+1
| * | changes in physics manager, needed for UbitODEUbitUmarov2012-02-082-1/+28
* | | Merge branch 'master' into careminsterMelanie2012-02-181-1/+2
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| * On Windows automatically load the correct native ODE library depending on whe...Justin Clark-Casey (justincc)2012-02-181-1/+2
| * Remove unused SetAcceleration and add set on Acceleration parameterDan Lake2011-12-201-1/+2
* | Merge branch 'master' into careminsterMelanie2011-12-221-1/+2
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| * | Remove unused SetAcceleration and add set on Acceleration parameterDan Lake2011-12-201-1/+2
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* | Merge branch 'master' into bigmergeMelanie2011-11-281-1/+1
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| * remove some mono compiler warningsJustin Clark-Casey (justincc)2011-11-251-1/+1
* | Merge branch 'master' into bigmergeMelanie2011-11-242-9/+14
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| * Comment out uncalled OdeScene.UnCombine()Justin Clark-Casey (justincc)2011-11-221-8/+2
| * Have ODECharacter and ODEPrim both use PhysicsActor.Name instead of maintaini...Justin Clark-Casey (justincc)2011-11-211-0/+9