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My fork of OpenSim for IG and DG, called SledjChisl.
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Files
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2008-03-18
* Remove unused (and somewhat nonsensical) method in PhysicsActor
Justin Clarke Casey
1
-7
/
+0
2008-03-18
Formatting cleanup.
Jeff Ames
9
-252
/
+244
2008-03-14
* Preliminary work with the ODEPlugin to collect collision data.
Teravus Ovares
1
-8
/
+8
2008-03-10
ODEPlugin
Teravus Ovares
1
-0
/
+8
2008-03-10
* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.
Teravus Ovares
2
-0
/
+12
2008-03-02
* This is a very icky implementation of physical linkset prim using fixed joi...
Teravus Ovares
1
-0
/
+14
2008-02-23
* Added Support within the ODEPlugin for Selected. Which means that;
Teravus Ovares
1
-0
/
+7
2008-02-21
* A few additional null checks in the Physics Scene and PhysicsActor so we do...
Teravus Ovares
1
-9
/
+2
2008-02-20
* Found the land bug, yay
Teravus Ovares
1
-4
/
+16
2008-02-20
Minor cleanup.
Jeff Ames
1
-1
/
+1
2008-02-20
* Fixed a long standing race condition in physics events. Could this be the...
Teravus Ovares
1
-3
/
+3
2008-02-18
More exception checks and crash hints
Tedd Hansen
1
-0
/
+8
2008-02-18
ODE: Tired of floating above the ground after crossing a border? Boy have I ...
Teravus Ovares
1
-2
/
+2
2008-02-17
* Located and destroyed the weird velocity and rotation transfers. It turned...
Teravus Ovares
2
-1
/
+8
2008-02-17
Added copyright notices.
Jeff Ames
1
-0
/
+28
2008-02-13
* Bigish ODE stability Update. Run Prebuild
Teravus Ovares
2
-0
/
+53
2008-02-13
* Made physical prim stable enough for the general population to turn on. (th...
Teravus Ovares
1
-0
/
+8
2008-02-13
Clean up more unnecessary String.Format calls
Jeff Ames
1
-1
/
+1
2008-02-12
* A bunch of updates to make things more smooth.
Teravus Ovares
1
-1
/
+56
2008-02-11
* Added PhysicsScene.Dispose()
Teravus Ovares
1
-0
/
+6
2008-02-10
Clean up logging calls using String.Format explicitly
Jeff Ames
2
-5
/
+5
2008-02-05
Converted logging to use log4net.
Jeff Ames
2
-17
/
+21
2008-02-01
* Committing random physics stuff to the SVN for use later
Teravus Ovares
1
-0
/
+86
2008-01-29
* Implemented grab and throw in ODE. It's a little strong still so toss gent...
Teravus Ovares
1
-0
/
+17
2007-12-27
* Optimized usings
lbsa71
7
-77
/
+82
2007-12-19
* Re-did the mass calculations in ODE for Prim
Teravus Ovares
1
-1
/
+24
2007-12-13
Enabled the sit_ground animation. The sit state is not properly set, but it ...
Jeff Ames
1
-7
/
+0
2007-12-12
* Added some simstats to fill the simulator pane of the Statistics monitor.
Teravus Ovares
1
-2
/
+3
2007-12-11
added copyright notices
Jeff Ames
1
-0
/
+28
2007-12-10
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
5
-8
/
+8
2007-12-04
keeping opensim safe for children -- made some namespace references less expl...
Jeff Ames
1
-1
/
+1
2007-12-04
* Fixed a whole bunch of console messages.
Adam Frisby
1
-4
/
+4
2007-11-28
* Restaring the sim works fine in grid mode now. Sims announce themselves to...
Teravus Ovares
1
-0
/
+17
2007-11-20
*Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc...
Teravus Ovares
1
-0
/
+4
2007-11-16
* ODE step two on the way to separate dynamic space allocation ( One more to ...
Teravus Ovares
1
-0
/
+14
2007-11-12
* Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.
Teravus Ovares
1
-1
/
+6
2007-11-12
* Added a lot of Glue to help with reporting proper collisions.
Teravus Ovares
1
-2
/
+85
2007-11-12
set svn:eol-style, reset default config
Jeff Ames
1
-74
/
+74
2007-11-12
* Applied Gerhard's Meshing patch (Thanks! Gerhard)
Teravus Ovares
2
-0
/
+84
2007-11-11
set svn:eol-style
Jeff Ames
1
-26
/
+26
2007-11-10
* Moves the Meshmerizer to a separate plugin
Teravus Ovares
3
-14
/
+90
2007-11-09
* Added an internal throttle on ODE physics updates
Teravus Ovares
1
-0
/
+7
2007-11-08
* Fixed occasional character drift caused by sim not sending the avatar's fin...
Teravus Ovares
1
-1
/
+19
2007-11-08
* Added Rotational Velocity reporting for Client Interpolation to Terse Updates
Teravus Ovares
1
-1
/
+8
2007-11-05
prim cuts in ODE
dan miller
2
-0
/
+64
2007-11-03
Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph...
darok
2
-3
/
+17
2007-11-01
* Diuerse beavtificatems
lbsa71
1
-2
/
+3
2007-10-31
Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ...
Charles Krinke
1
-1
/
+8
2007-10-30
* Optimized usings
lbsa71
5
-187
/
+119
2007-10-29
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
1
-1
/
+1
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