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My fork of OpenSim for IG and DG, called SledjChisl.
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Physics
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PhysicsScene.cs
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Author
Age
Files
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Merge branch 'master' into bigmerge
Melanie
2011-11-28
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remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-11-25
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Merge branch 'master' into bigmerge
Melanie
2011-11-24
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-8
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+2
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Comment out uncalled OdeScene.UnCombine()
Justin Clark-Casey (justincc)
2011-11-22
1
-8
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+2
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Merge commit '03202ada2918c0c0837e8de50e3a0436e4407c91' into bigmerge
Melanie
2011-10-25
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+5
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Store scene identifier passed in to OdeScene for later debug messages
Justin Clark-Casey (justincc)
2011-10-18
1
-0
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+5
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Merge commit 'f2132329a358db2c66c29501d35ef54eae8d6eed' into bigmerge
Melanie
2011-10-25
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-1
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+0
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refactor: make methods that do not need to be public in ODE private or intern...
Justin Clark-Casey (justincc)
2011-10-15
1
-1
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+0
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Merge commit '77c65951e06c1d309f2bc8f6d2451b2b9a82c9df' into bigmerge
Melanie
2011-10-25
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-88
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+4
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Extract NullPhysicsScene from PhysicsScene to improve code readability
Justin Clark-Casey (justincc)
2011-10-14
1
-88
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+4
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Merge commit '227db07f2ff8a1ba840a0d3018bb242a34d6038f' into bigmerge
Melanie
2011-10-25
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-1
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+22
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refactor: move 3x copy/pasted ode structure removal code in ODECharacter into...
Justin Clark-Casey (justincc)
2011-10-13
1
-1
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+22
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Resolve merge commits, stage 1
Tom
2011-09-04
1
-12
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+27
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refactor: centralize prim geom removal code from four places to one
Justin Clark-Casey (justincc)
2011-08-01
1
-0
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+4
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Removed unused AddPrimShape methods in PhysicsScene caused by merge conflicts
Dan Lake
2011-07-20
1
-14
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+0
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Fix some local id issues in physics glue
root
2011-07-15
1
-12
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+7
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Port implementation of llCastRay() from Aurora.
Justin Clark-Casey (justincc)
2011-07-12
1
-1
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+23
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Fox some local id issues in physics glue
Melanie
2011-07-15
1
-12
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+7
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Revert "Add localid support to ch0de properly"
Melanie
2011-07-15
1
-7
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+12
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Add localid support to ch0de properly
Tom
2011-07-15
1
-12
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+7
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minor: commented out log lines for future use and very small code tidy
Justin Clark-Casey (justincc)
2011-07-08
1
-1
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+4
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Add localID to physical object creation functions.
Mic Bowman
2011-06-15
1
-0
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+15
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* Adds Normal to the fields returned by the Physics Raycaster
Teravus Ovares (Dan Olivares)
2009-12-05
1
-2
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+2
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Move the calculation of time dilation from the scene to the physics engine. T...
John Hurliman
2009-10-27
1
-0
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+5
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Experimental change of PhysicsVector to Vector3. Untested
John Hurliman
2009-10-26
1
-16
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+16
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Formatting cleanup.
Jeff Ames
2009-10-01
1
-2
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+2
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* One last attempt to get the bordercrossing/primcrossing/attachmentcrossing ...
Teravus Ovares (Dan Olivares)
2009-09-02
1
-0
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+5
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* Some Physics Scene Changes to prepare for larger regions
Teravus Ovares (Dan Olivares)
2009-08-18
1
-1
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+1
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* part one of adding physics combining
Teravus Ovares (Dan Olivares)
2009-08-15
1
-0
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+10
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Formatting cleanup.
Jeff Ames
2009-07-23
1
-1
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+1
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* Created a way that the OpenSimulator scene can ask the physics scene to do ...
Teravus Ovares
2009-07-19
1
-0
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+36
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
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+1
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This started as way to correct Mantis #3158, which I believe should be fixed ...
diva
2009-02-15
1
-2
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+2
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Reverts patch from tuco/mikkopa/sempuki mantis #3072
Teravus Ovares
2009-02-08
1
-6
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+0
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Change access levels from private to protected to facilitate
Mike Mazur
2009-02-03
1
-0
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+6
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* Applying Nlin's NINJA Joint patch. v2. Mantis# 2874
Teravus Ovares
2008-12-26
1
-0
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+64
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* refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGra...
Justin Clarke Casey
2008-11-12
1
-1
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+1
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
Teravus Ovares
2008-09-06
1
-1
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+1
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* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.
Teravus Ovares
2008-05-25
1
-0
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+9
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* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of...
Teravus Ovares
2008-05-14
1
-2
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+3
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* Optimised using statements and namespace references across entire project (...
Adam Frisby
2008-04-21
1
-3
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+3
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Formatting cleanup.
Jeff Ames
2008-03-18
1
-28
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+28
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* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.
Teravus Ovares
2008-03-10
1
-0
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+6
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ODE: Tired of floating above the ground after crossing a border? Boy have I ...
Teravus Ovares
2008-02-18
1
-2
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+2
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* Added PhysicsScene.Dispose()
Teravus Ovares
2008-02-11
1
-0
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+6
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Clean up logging calls using String.Format explicitly
Jeff Ames
2008-02-10
1
-4
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+4
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Converted logging to use log4net.
Jeff Ames
2008-02-05
1
-7
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+9
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* Optimized usings
lbsa71
2007-12-27
1
-6
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+9
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* Added some simstats to fill the simulator pane of the Statistics monitor.
Teravus Ovares
2007-12-12
1
-2
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+3
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saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
2007-12-10
1
-1
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+1
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