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My fork of OpenSim for IG and DG, called SledjChisl.
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Physics
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Manager
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PhysicsScene.cs
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Author
Age
Files
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Merge branch 'master' into careminster
Melanie
2013-02-04
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+2
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Correct spelling mistake in new RayFilterFlags, LSLPhanton -> LSLPhantom
Justin Clark-Casey (justincc)
2013-02-02
1
-2
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+2
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Add the Avination physics raycast glue so Core Physics can implement raycast
Melanie
2013-01-23
1
-0
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+39
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Merge branch 'avination' into careminster
Melanie
2013-01-24
1
-1
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+1
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Fix a type (Suports => Supports). Also put the normal terrain collision check
Melanie
2013-01-23
1
-1
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+1
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Merge commit '8bf0a9f85dda4b1831630b65620d5c6868196c11' into careminster
Melanie
2013-01-16
1
-2
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+9
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BulletSim: add osGetPhysicsEngineType() LSL function and update
Robert Adams
2013-01-11
1
-2
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+9
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missing changed file
UbitUmarov
2012-10-18
1
-1
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+1
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*TEST* avatar unscripted sit. Some guessing/automation
UbitUmarov
2013-01-02
1
-2
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+19
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fix
UbitUmarov
2012-12-18
1
-1
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+1
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*TESTP unscripted sit: missing files
UbitUmarov
2012-12-17
1
-0
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+5
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fix let other phys plugins work.. broken when added feetOffset
UbitUmarov
2012-12-11
1
-8
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+2
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create a new ode character also with the new information
UbitUmarov
2012-12-07
1
-2
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+16
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move terrain geom to own ode space. Limit range on raycast if includes
UbitUmarov
2012-10-09
1
-0
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+3
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missing changed file
UbitUmarov
2012-10-03
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2012-08-01
1
-0
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+5
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Create the ability for physics modules to request assets on demand by
Melanie
2012-08-01
1
-0
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+5
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Merge branch 'master' into careminster
Melanie
2012-05-31
1
-0
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+14
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Add an optional mechanism for physics modules to collect and return arbitrary...
Justin Clark-Casey (justincc)
2012-05-31
1
-0
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+14
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ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl...
UbitUmarov
2012-04-16
1
-0
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+40
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Tell physics about physics shape when creating. Added some virtual methods to...
UbitUmarov
2012-03-21
1
-0
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+7
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initial steps to support physical phantoms
UbitUmarov
2012-03-11
1
-3
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+6
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Added simple binary serializer/deserializer to chODE. 100% untested and most ...
UbitUmarov
2012-02-17
1
-0
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+6
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changes in physics manager, needed for UbitODE
UbitUmarov
2012-02-08
1
-1
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+9
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Merge branch 'master' into bigmerge
Melanie
2011-11-28
1
-1
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+1
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remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-11-25
1
-1
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+1
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Merge branch 'master' into bigmerge
Melanie
2011-11-24
1
-8
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+2
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Comment out uncalled OdeScene.UnCombine()
Justin Clark-Casey (justincc)
2011-11-22
1
-8
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+2
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Merge commit '03202ada2918c0c0837e8de50e3a0436e4407c91' into bigmerge
Melanie
2011-10-25
1
-0
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+5
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Store scene identifier passed in to OdeScene for later debug messages
Justin Clark-Casey (justincc)
2011-10-18
1
-0
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+5
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Merge commit 'f2132329a358db2c66c29501d35ef54eae8d6eed' into bigmerge
Melanie
2011-10-25
1
-1
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+0
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refactor: make methods that do not need to be public in ODE private or intern...
Justin Clark-Casey (justincc)
2011-10-15
1
-1
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+0
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Merge commit '77c65951e06c1d309f2bc8f6d2451b2b9a82c9df' into bigmerge
Melanie
2011-10-25
1
-88
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+4
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Extract NullPhysicsScene from PhysicsScene to improve code readability
Justin Clark-Casey (justincc)
2011-10-14
1
-88
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+4
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Merge commit '227db07f2ff8a1ba840a0d3018bb242a34d6038f' into bigmerge
Melanie
2011-10-25
1
-1
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+22
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refactor: move 3x copy/pasted ode structure removal code in ODECharacter into...
Justin Clark-Casey (justincc)
2011-10-13
1
-1
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+22
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Resolve merge commits, stage 1
Tom
2011-09-04
1
-12
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+27
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refactor: centralize prim geom removal code from four places to one
Justin Clark-Casey (justincc)
2011-08-01
1
-0
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+4
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Removed unused AddPrimShape methods in PhysicsScene caused by merge conflicts
Dan Lake
2011-07-20
1
-14
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+0
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Fix some local id issues in physics glue
root
2011-07-15
1
-12
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+7
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Port implementation of llCastRay() from Aurora.
Justin Clark-Casey (justincc)
2011-07-12
1
-1
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+23
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Fox some local id issues in physics glue
Melanie
2011-07-15
1
-12
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+7
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Revert "Add localid support to ch0de properly"
Melanie
2011-07-15
1
-7
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+12
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Add localid support to ch0de properly
Tom
2011-07-15
1
-12
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+7
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minor: commented out log lines for future use and very small code tidy
Justin Clark-Casey (justincc)
2011-07-08
1
-1
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+4
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Add localID to physical object creation functions.
Mic Bowman
2011-06-15
1
-0
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+15
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* Adds Normal to the fields returned by the Physics Raycaster
Teravus Ovares (Dan Olivares)
2009-12-05
1
-2
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+2
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Move the calculation of time dilation from the scene to the physics engine. T...
John Hurliman
2009-10-27
1
-0
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+5
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Experimental change of PhysicsVector to Vector3. Untested
John Hurliman
2009-10-26
1
-16
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+16
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Formatting cleanup.
Jeff Ames
2009-10-01
1
-2
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+2
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