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path: root/OpenSim/Region/Physics/Manager/PhysicsScene.cs (follow)
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* a bit better addAvatar() call chainUbitUmarov2015-09-031-5/+1
* make addavatar more friendly between pluginsUbitUmarov2015-09-031-8/+2
* seems to compile ( tests comented out)UbitUmarov2015-09-021-5/+17
* bad merge?UbitUmarov2015-09-011-1/+61
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| * varregion: any conversions of use of Constants.RegionSize converted intoRobert Adams2015-03-291-0/+9
| * Merge branch 'master' into careminsterMelanie2013-08-071-1/+2
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| * \ Merge branch 'master' into careminsterMelanie2013-07-241-0/+9
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| * \ \ Merge branch 'master' into careminsterMelanie2013-02-041-2/+2
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| * \ \ \ Merge branch 'avination' into careminsterMelanie2013-01-241-1/+1
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| | * | | | Fix a type (Suports => Supports). Also put the normal terrain collision checkMelanie2013-01-231-1/+1
| * | | | | Merge commit '8bf0a9f85dda4b1831630b65620d5c6868196c11' into careminsterMelanie2013-01-161-2/+9
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| * | | | | *TEST* avatar unscripted sit. Some guessing/automationUbitUmarov2013-01-021-2/+19
| * | | | | fixUbitUmarov2012-12-181-1/+1
| * | | | | *TESTP unscripted sit: missing filesUbitUmarov2012-12-171-0/+5
| * | | | | fix let other phys plugins work.. broken when added feetOffsetUbitUmarov2012-12-111-8/+2
| * | | | | create a new ode character also with the new informationUbitUmarov2012-12-071-2/+16
| * | | | | move terrain geom to own ode space. Limit range on raycast if includesUbitUmarov2012-10-091-0/+3
| * | | | | missing changed fileUbitUmarov2012-10-031-1/+1
| * | | | | Merge branch 'master' into careminsterMelanie2012-08-011-0/+5
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| * \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-05-311-0/+14
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| * | | | | | | ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl...UbitUmarov2012-04-161-0/+40
| * | | | | | | Tell physics about physics shape when creating. Added some virtual methods to...UbitUmarov2012-03-211-0/+7
| * | | | | | | initial steps to support physical phantomsUbitUmarov2012-03-111-3/+6
| * | | | | | | Added simple binary serializer/deserializer to chODE. 100% untested and most ...UbitUmarov2012-02-171-0/+6
| * | | | | | | changes in physics manager, needed for UbitODEUbitUmarov2012-02-081-1/+9
| * | | | | | | Merge branch 'master' into bigmergeMelanie2011-11-281-1/+1
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| * \ \ \ \ \ \ \ Merge branch 'master' into bigmergeMelanie2011-11-241-8/+2
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| * \ \ \ \ \ \ \ \ Merge commit '03202ada2918c0c0837e8de50e3a0436e4407c91' into bigmergeMelanie2011-10-251-0/+5
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| * \ \ \ \ \ \ \ \ \ Merge commit 'f2132329a358db2c66c29501d35ef54eae8d6eed' into bigmergeMelanie2011-10-251-1/+0
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| * \ \ \ \ \ \ \ \ \ \ Merge commit '77c65951e06c1d309f2bc8f6d2451b2b9a82c9df' into bigmergeMelanie2011-10-251-88/+4
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| * \ \ \ \ \ \ \ \ \ \ \ Merge commit '227db07f2ff8a1ba840a0d3018bb242a34d6038f' into bigmergeMelanie2011-10-251-1/+22
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| * \ \ \ \ \ \ \ \ \ \ \ \ Resolve merge commits, stage 1Tom2011-09-041-12/+27
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| * | | | | | | | | | | | | | Fox some local id issues in physics glueMelanie2011-07-151-12/+7
| * | | | | | | | | | | | | | Revert "Add localid support to ch0de properly"Melanie2011-07-151-7/+12
| * | | | | | | | | | | | | | Add localid support to ch0de properlyTom2011-07-151-12/+7
* | | | | | | | | | | | | | | Somewhat improve avatar region crossings by properly preserving velocity when...Justin Clark-Casey (justincc)2014-11-291-4/+11
* | | | | | | | | | | | | | | varregion: add plumbing to pass region size from Scene down to theRobert Adams2013-11-041-0/+9
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* | | | | | | | | | | | | | BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'Robert Adams2013-08-021-1/+2
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* | | | | | | | | | | | | Revert "Revert "Add experimental stubs for an extension function interface on...Robert Adams2013-07-231-0/+9
* | | | | | | | | | | | | Revert "Add experimental stubs for an extension function interface on both"Robert Adams2013-07-221-9/+0
* | | | | | | | | | | | | Add experimental stubs for an extension function interface on bothRobert Adams2013-07-221-0/+9
* | | | | | | | | | | | | Add some more code from Avination. This changes physics actor stuff aroundMelanie2013-02-071-0/+6
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* | | | | | | | | | | | Correct spelling mistake in new RayFilterFlags, LSLPhanton -> LSLPhantomJustin Clark-Casey (justincc)2013-02-021-2/+2
* | | | | | | | | | | | Add the Avination physics raycast glue so Core Physics can implement raycastMelanie2013-01-231-0/+39
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* | | | | | | | | | | BulletSim: add osGetPhysicsEngineType() LSL function and updateRobert Adams2013-01-111-2/+9
* | | | | | | | | | | missing changed fileUbitUmarov2012-10-181-1/+1
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* | | | | | | | | | Create the ability for physics modules to request assets on demand byMelanie2012-08-011-0/+5
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* | | | | | | | | Add an optional mechanism for physics modules to collect and return arbitrary...Justin Clark-Casey (justincc)2012-05-311-0/+14
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* | | | | | | | remove some mono compiler warningsJustin Clark-Casey (justincc)2011-11-251-1/+1
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* | | | | | | Comment out uncalled OdeScene.UnCombine()Justin Clark-Casey (justincc)2011-11-221-8/+2
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