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My fork of OpenSim for IG and DG, called SledjChisl.
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Physics
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Manager
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PhysicsActor.cs
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Author
Age
Files
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Merge branch 'master' into careminster
Melanie
2013-08-07
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+2
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BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
Robert Adams
2013-08-02
1
-1
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+2
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Merge branch 'master' into careminster
Melanie
2013-07-24
1
-0
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+5
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Revert "Revert "Add experimental stubs for an extension function interface on...
Robert Adams
2013-07-23
1
-0
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+6
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Revert "Add experimental stubs for an extension function interface on both"
Robert Adams
2013-07-22
1
-6
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+0
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Add experimental stubs for an extension function interface on both
Robert Adams
2013-07-22
1
-0
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+6
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Merge branch 'master' into careminster
Melanie
2013-02-08
1
-1
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+1
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Add some more code from Avination. This changes physics actor stuff around
Melanie
2013-02-07
1
-3
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+7
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Revert "Add plumbing for physics properties to get to the physics engine."
Melanie
2013-02-07
1
-5
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+0
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Add plumbing for physics properties to get to the physics engine.
Robert Adams
2013-02-07
1
-0
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+5
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Merge branch 'avination' into careminster
Melanie
2012-12-18
1
-0
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+17
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*TESTP unscripted sit: missing files
UbitUmarov
2012-12-17
1
-0
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+1
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missing file
UbitUmarov
2012-12-11
1
-0
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+9
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*TEST* Use new avatar size in ubitODE.
UbitUmarov
2012-12-07
1
-0
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+5
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avatar collision plane send to viewer is only relative to feet. change
UbitUmarov
2012-12-05
1
-0
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+2
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Merge branch 'master' into careminster
Melanie
2012-12-16
1
-5
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+8
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Return the last set targetVelocity rather than the current velocity as the de...
Robert Adams
2012-12-13
1
-5
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+8
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Merge branch 'master' into careminster
Melanie
2012-11-01
1
-0
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+6
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Add TargetVelocity to PhysicsActor interface to support distributed physics. ...
Dan Lake
2012-10-31
1
-0
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+6
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Remove unused SetAcceleration and add set on Acceleration parameter
Dan Lake
2011-12-20
1
-1
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+2
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bug fix + make costs visible for testing
UbitUmarov
2012-10-07
1
-0
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+17
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messing around... Let terrain and water have nullphysicsactors, let
UbitUmarov
2012-07-15
1
-95
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+48
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Let OOB information usable outside ubitode
UbitUmarov
2012-05-27
1
-1
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+28
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add colliders relative velocity projected in collision direction to collision...
UbitUmarov
2012-05-19
1
-0
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+2
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ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl...
UbitUmarov
2012-04-16
1
-0
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+6
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Tell physics about physics shape when creating. Added some virtual methods to...
UbitUmarov
2012-03-21
1
-0
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+7
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more phantom physics ( chODE and a fix in manager physicsactor
UbitUmarov
2012-03-11
1
-1
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+1
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initial steps to support physical phantoms
UbitUmarov
2012-03-11
1
-0
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+2
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update ubitOde
UbitUmarov
2012-03-05
1
-1
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+3
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update UbitOde
UbitUmarov
2012-03-04
1
-2
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+3
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changed how vehicle data is stored and passed to physics. use unsafe in seria...
UbitUmarov
2012-02-18
1
-2
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+3
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Added simple binary serializer/deserializer to chODE. 100% untested and most ...
UbitUmarov
2012-02-17
1
-0
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+6
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changes in physics manager, needed for UbitODE
UbitUmarov
2012-02-08
1
-0
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+19
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Remove unused SetAcceleration and add set on Acceleration parameter
Dan Lake
2011-12-20
1
-1
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+2
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Have ODECharacter and ODEPrim both use PhysicsActor.Name instead of maintaini...
Justin Clark-Casey (justincc)
2011-11-21
1
-0
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+9
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Actually remove PhysicsActor.SOPDescription this time
Justin Clark-Casey (justincc)
2011-11-21
1
-1
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+3
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Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their ow...
Justin Clark-Casey (justincc)
2011-11-16
1
-6
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+10
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Fix a bug I introduced yesterday in ODE physics where prim scripts would only...
Justin Clark-Casey (justincc)
2011-10-27
1
-0
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+2
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Remove unused fields from CollisionEventUpdate
Justin Clark-Casey (justincc)
2011-10-25
1
-24
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+6
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Get rid of the pointless null checks on collision listeners. Add warning abo...
Justin Clark-Casey (justincc)
2011-10-25
1
-0
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+6
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When sending object collision updates, don't null out and recreate the Collis...
Justin Clark-Casey (justincc)
2011-10-25
1
-0
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+5
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For ScenePresence collision events, instead of creating a new CollisionEvents...
Justin Clark-Casey (justincc)
2011-10-25
1
-0
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+8
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More method doc and formatting changes. Makes DestroyOdeStructures() private
Justin Clark-Casey (justincc)
2011-10-13
1
-2
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+23
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Add localID to physical object creation functions.
Mic Bowman
2011-06-15
1
-1
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+6
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Revolution is on the roll again! :)
Revolution
2010-02-14
1
-0
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+6
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Formatting cleanup. Add copyright headers.
Jeff Ames
2010-01-04
1
-1
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+1
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Glue code for a couple of new LSL function implementations
Melanie
2009-12-22
1
-2
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+12
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* Log progress messages when loading OAR files with a lot of assets
John Hurliman
2009-10-29
1
-8
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+21
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Experimental change of PhysicsVector to Vector3. Untested
John Hurliman
2009-10-26
1
-43
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+43
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
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+1
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