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path: root/OpenSim/Region/Physics/Manager/PhysicsActor.cs (unfollow)
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2012-05-27Let OOB information usable outside ubitodeUbitUmarov1-1/+28
2012-05-19add colliders relative velocity projected in collision direction to collision...UbitUmarov1-0/+2
2012-04-16ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl...UbitUmarov1-0/+6
2012-03-21Tell physics about physics shape when creating. Added some virtual methods to...UbitUmarov1-0/+7
2012-03-11 more phantom physics ( chODE and a fix in manager physicsactorUbitUmarov1-1/+1
2012-03-11initial steps to support physical phantomsUbitUmarov1-0/+2
2012-03-05 update ubitOdeUbitUmarov1-1/+3
2012-03-04update UbitOdeUbitUmarov1-2/+3
2012-02-18changed how vehicle data is stored and passed to physics. use unsafe in seria...UbitUmarov1-2/+3
2012-02-17Added simple binary serializer/deserializer to chODE. 100% untested and most ...UbitUmarov1-0/+6
2012-02-08 changes in physics manager, needed for UbitODEUbitUmarov1-0/+19
2011-12-20Remove unused SetAcceleration and add set on Acceleration parameterDan Lake1-1/+2
2011-12-20Remove unused SetAcceleration and add set on Acceleration parameterDan Lake1-1/+2
2011-11-21Have ODECharacter and ODEPrim both use PhysicsActor.Name instead of maintaini...Justin Clark-Casey (justincc)1-0/+9
2011-11-21Actually remove PhysicsActor.SOPDescription this timeJustin Clark-Casey (justincc)1-1/+3
2011-11-16Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their ow...Justin Clark-Casey (justincc)1-6/+10
2011-10-27Fix a bug I introduced yesterday in ODE physics where prim scripts would only...Justin Clark-Casey (justincc)1-0/+2
2011-10-25Remove unused fields from CollisionEventUpdateJustin Clark-Casey (justincc)1-24/+6
2011-10-25Get rid of the pointless null checks on collision listeners. Add warning abo...Justin Clark-Casey (justincc)1-0/+6
2011-10-25When sending object collision updates, don't null out and recreate the Collis...Justin Clark-Casey (justincc)1-0/+5
2011-10-25For ScenePresence collision events, instead of creating a new CollisionEvents...Justin Clark-Casey (justincc)1-0/+8
2011-10-13More method doc and formatting changes. Makes DestroyOdeStructures() privateJustin Clark-Casey (justincc)1-2/+23
2011-06-15Add localID to physical object creation functions.Mic Bowman1-1/+6
2010-02-14Revolution is on the roll again! :)Revolution1-0/+6
2010-01-21Add glue for llSetVehicleFlags(), llRemoveVehicleFlags(). ChODE: Add associat...Kitto Flora1-0/+12
2010-01-04Formatting cleanup. Add copyright headers.Jeff Ames1-1/+1
2009-12-22Glue code for a couple of new LSL function implementationsMelanie1-2/+12
2009-11-16Fix merge conflictsKittoFlora1-3/+3
2009-10-29* Log progress messages when loading OAR files with a lot of assetsJohn Hurliman1-8/+21
2009-10-26Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman1-43/+43
2009-10-26Add llRotLookat pt1.KittoFlora1-1/+12
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames1-1/+1
2009-04-20* Allow passing of material type to physics engineTeravus Ovares1-0/+10
2009-03-06Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:Charles Krinke1-1/+25
2009-02-08Reverts patch from tuco/mikkopa/sempuki mantis #3072Teravus Ovares1-3/+0
2009-02-03Change access levels from private to protected to facilitateMike Mazur1-0/+3
2008-12-28* More NINJA Joint physics fixes from nlin.Teravus Ovares1-2/+2
2008-12-27* Fixes mantis #2922Teravus Ovares1-2/+2
2008-12-26* Applying Nlin's NINJA Joint patch. v2. Mantis# 2874Teravus Ovares1-0/+3
2008-12-14* Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ...Teravus Ovares1-0/+13
2008-12-09* Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.Teravus Ovares1-0/+7
2008-09-28Implement the plumbing for llSetVehicleType from the LSLCharles Krinke1-0/+7
2008-09-28Added the plumbing for llSetVehicleRotationParamCharles Krinke1-0/+6
2008-09-28Plumb the connection though from llSetVehicleVectorParamCharles Krinke1-4/+9
2008-09-28Plumb the connection through from llSetVehicleFloatParamCharles Krinke1-2/+9
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-1/+1
2008-08-18Formatting cleanup.Jeff Ames1-2/+0
2008-07-24Implements llSetForce() and llGetForce(). These are experimental and the unit...Dahlia Trimble1-1/+2
2008-06-30properly explaining each #pragma warning disableDr Scofield1-0/+1
2008-05-25* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.Teravus Ovares1-1/+4