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My fork of OpenSim for IG and DG, called SledjChisl.
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ChOdePlugin
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2012-04-16
chODE: if character velocity > 50m/s apply breaks. In free fall this will giv...
UbitUmarov
1
-1
/
+10
2012-04-16
chODE bug fix
UbitUmarov
1
-7
/
+9
2012-04-14
Use chode character actor.SetMomentum() to force full restore Velocity in sce...
UbitUmarov
1
-1
/
+19
2012-04-09
chODE and ubitODE always return prim mass (they where returning object mass o...
UbitUmarov
1
-1
/
+10
2012-03-21
missed a creatMesh in chODE. temporary removed m_meshfailed test since it ma...
UbitUmarov
1
-4
/
+9
2012-03-21
shapetype support on chOde so it can also request a simple convex hull 'mesh'
UbitUmarov
2
-34
/
+46
2012-03-11
more phantom physics ( chODE and a fix in manager physicsactor
UbitUmarov
1
-61
/
+120
2012-03-11
initial steps to support physical phantoms
UbitUmarov
2
-7
/
+34
2012-03-09
let chode and ubitode find ode.dll on windows
UbitUmarov
1
-0
/
+3
2012-03-02
This still causes terrain artefacts
Melanie
1
-3
/
+3
2012-03-02
This still causes terrain artefacts
Melanie
1
-3
/
+1
2012-02-29
fix
UbitUmarov
1
-1
/
+3
2012-02-29
chODE: bad meshs get a a basic box or sphere geom with setted prim size. They...
UbitUmarov
2
-503
/
+148
2012-02-28
made box a little larger
UbitUmarov
1
-6
/
+6
2012-02-28
A few blind changes to go try to go around bad mesh little box replacement fail
UbitUmarov
1
-67
/
+50
2012-02-28
Really dirty hack to make sims start. Causes errors but the ting runs. Remove
Melanie
1
-1
/
+5
2012-02-27
Let inworld meshs colide as such and not as basic prim all the time. Removed...
UbitUmarov
2
-5
/
+10
2012-02-26
added in chODE GeomTriMeshDataDestroy to explicity release internal trimesh d...
UbitUmarov
2
-3
/
+41
2012-02-24
replace bad meshs by a small cube and log it.
UbitUmarov
1
-5
/
+21
2012-02-24
stop using useless geom tricallback.
UbitUmarov
1
-1
/
+2
2012-02-23
fix the last fix. Regions are square but... Also remove the 0.5 offset in ma...
UbitUmarov
1
-1
/
+3
2012-02-23
fix my bug on ChODE terrain heightmap build
UbitUmarov
1
-3
/
+3
2012-02-21
Reverse the changed to ODE heightmap. It results in SERIOUS issues like an
Melanie
1
-4
/
+4
2012-02-19
minor fix to chODE terrain heighmap scale
UbitUmarov
1
-4
/
+4
2012-02-18
changed how vehicle data is stored and passed to physics. use unsafe in seria...
UbitUmarov
2
-56
/
+300
2012-02-17
Added simple binary serializer/deserializer to chODE. 100% untested and most ...
UbitUmarov
3
-1035
/
+1528
2012-02-15
Now if chode prim.cs detects out of bounds it requests a update and blocks mo...
UbitUmarov
2
-20
/
+45
2012-02-15
don't freeze with a sitted avatar in a border without other sim. Still messy :(
UbitUmarov
1
-2
/
+2
2012-02-15
Now if chode prim.cs detects out of bounds it requests a update and blocks mo...
UbitUmarov
2
-20
/
+45
2012-02-15
don't freeze with a sitted avatar in a border without other sim. Still messy :(
UbitUmarov
1
-2
/
+2
2012-02-15
try to make crossings work better. chode no longer prevents crossings i hope
UbitUmarov
1
-6
/
+50
2012-02-15
try to make crossings work better. chode no longer prevents crossings i hope
UbitUmarov
1
-6
/
+50
2011-12-24
Add setter for Acceleration on physics objects.
Melanie
2
-0
/
+2
2011-07-15
Fox some local id issues in physics glue
Melanie
2
-11
/
+6
2011-07-15
Revert "Add localid support to ch0de properly"
Melanie
2
-6
/
+11
2011-07-15
Add localid support to ch0de properly
Tom
2
-11
/
+6
2011-07-15
Fix a raycast issue
Tom
1
-2
/
+11
2011-05-22
Implement llGodLikeRezObject and llGetUsedMemory
Melanie
1
-1
/
+2
2011-01-28
Comment a very spammy debug message that was being output directly to console.
Melanie
1
-1
/
+1
2011-01-20
Fix drift of static prim.
Kitto Flora
1
-1
/
+13
2011-01-04
Revise Materials properties; Fix Double-Click Autopilot; Allow non-script sit...
Kitto Flora
2
-227
/
+209
2010-12-29
Fix av/prim eject problem.
Kitto Flora
1
-45
/
+60
2010-12-20
Update materials parameters.
Kitto Flora
1
-92
/
+108
2010-12-11
Fix border fence for physicals. Fix llRotLookAt() for Vehicles.
Kitto Flora
2
-153
/
+61
2010-12-03
Fix spurious Av move when clothing item worn or removed.
Kitto Flora
1
-1
/
+1
2010-10-02
Replace CalculateMass with a better, contributed version
Melanie
1
-243
/
+228
2010-09-25
Experimental locking of taint processing
Melanie
1
-76
/
+80
2010-09-06
Falling animation fix, comment out instrumentation.
Kitto Flora
2
-10
/
+29
2010-09-02
Fixes to JUMP system.
Kitto Flora
1
-2
/
+5
2010-08-04
Fixes fresh hollowed prim collision shape.
Kitto Flora
1
-3
/
+3
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