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path: root/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs (follow)
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* Fox some local id issues in physics glueMelanie2011-07-151-10/+4
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* Revert "Add localid support to ch0de properly"Melanie2011-07-151-4/+10
| | | | This reverts commit bb402d0d95c934fbcd8b1c03e228ec1d0a14f14d.
* Add localid support to ch0de properlyTom2011-07-151-10/+4
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* Implement llGodLikeRezObject and llGetUsedMemoryMelanie2011-05-221-1/+2
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* Revise Materials properties; Fix Double-Click Autopilot; Allow non-script ↵Kitto Flora2011-01-041-137/+83
| | | | sit positions >= 0.1M; Add llLookAt(); Comment out spammy bad adjacent sim message.
* Fix av/prim eject problem.Kitto Flora2010-12-291-45/+60
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* Update materials parameters.Kitto Flora2010-12-201-92/+108
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* Fix border fence for physicals. Fix llRotLookAt() for Vehicles.Kitto Flora2010-12-111-2/+2
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* Falling animation fix, comment out instrumentation.Kitto Flora2010-09-061-4/+14
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* Rewrite collision dictionary handling, cleans up deleted obects/avs. Fixes ↵Kitto Flora2010-07-131-0/+6
| | | | occasional collision event failure. ChOde only.
* ChODE Only: Corrected Heightmap load to iliminate crack at 255M. Added ↵kitto2010-04-041-66/+45
| | | | 'fence' option to prevent physical objects crossing region border.
* ChODE Object Linear Motion updateKitto Flora2010-01-211-1/+1
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* Vehicle Linear parameter adjustmentsKitto Flora2009-12-311-26/+35
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* Include ChOdePluginKitto Flora2009-12-221-0/+3865