Commit message (Collapse) | Author | Age | Files | Lines | |
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* | fix the last fix. Regions are square but... Also remove the 0.5 offset in ↵ | UbitUmarov | 2012-02-23 | 1 | -1/+3 |
| | | | | map position. It was apparently needed to fix we having nsamples = size and not size + 1. | ||||
* | fix my bug on ChODE terrain heightmap build | UbitUmarov | 2012-02-23 | 1 | -3/+3 |
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* | Reverse the changed to ODE heightmap. It results in SERIOUS issues like an | Melanie | 2012-02-21 | 1 | -4/+4 |
| | | | | irreversible y-flip and holes in the map. | ||||
* | minor fix to chODE terrain heighmap scale | UbitUmarov | 2012-02-19 | 1 | -4/+4 |
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* | Added simple binary serializer/deserializer to chODE. 100% untested and most ↵ | UbitUmarov | 2012-02-17 | 1 | -0/+28 |
| | | | | like still broken | ||||
* | Now if chode prim.cs detects out of bounds it requests a update and blocks ↵ | UbitUmarov | 2012-02-15 | 1 | -10/+10 |
| | | | | movement and colisions. Base code must do a PhysActor.CrossingFailure() to make it move again inside sim or delete it. | ||||
* | Fox some local id issues in physics glue | Melanie | 2011-07-15 | 1 | -10/+4 |
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* | Revert "Add localid support to ch0de properly" | Melanie | 2011-07-15 | 1 | -4/+10 |
| | | | | This reverts commit bb402d0d95c934fbcd8b1c03e228ec1d0a14f14d. | ||||
* | Add localid support to ch0de properly | Tom | 2011-07-15 | 1 | -10/+4 |
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* | Implement llGodLikeRezObject and llGetUsedMemory | Melanie | 2011-05-22 | 1 | -1/+2 |
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* | Revise Materials properties; Fix Double-Click Autopilot; Allow non-script ↵ | Kitto Flora | 2011-01-04 | 1 | -137/+83 |
| | | | | sit positions >= 0.1M; Add llLookAt(); Comment out spammy bad adjacent sim message. | ||||
* | Fix av/prim eject problem. | Kitto Flora | 2010-12-29 | 1 | -45/+60 |
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* | Update materials parameters. | Kitto Flora | 2010-12-20 | 1 | -92/+108 |
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* | Fix border fence for physicals. Fix llRotLookAt() for Vehicles. | Kitto Flora | 2010-12-11 | 1 | -2/+2 |
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* | Falling animation fix, comment out instrumentation. | Kitto Flora | 2010-09-06 | 1 | -4/+14 |
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* | Rewrite collision dictionary handling, cleans up deleted obects/avs. Fixes ↵ | Kitto Flora | 2010-07-13 | 1 | -0/+6 |
| | | | | occasional collision event failure. ChOde only. | ||||
* | ChODE Only: Corrected Heightmap load to iliminate crack at 255M. Added ↵ | kitto | 2010-04-04 | 1 | -66/+45 |
| | | | | 'fence' option to prevent physical objects crossing region border. | ||||
* | ChODE Object Linear Motion update | Kitto Flora | 2010-01-21 | 1 | -1/+1 |
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* | Vehicle Linear parameter adjustments | Kitto Flora | 2009-12-31 | 1 | -26/+35 |
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* | Include ChOdePlugin | Kitto Flora | 2009-12-22 | 1 | -0/+3865 |