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My fork of OpenSim for IG and DG, called SledjChisl.
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BulletXPlugin
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2007-11-03
Modifications for prim movement. For now only in Mod. BulletX, but i think it...
darok
1
-51
/
+24
2007-11-03
Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph...
darok
1
-41
/
+25
2007-11-01
Partialy fixed a bug with collisions in BulletXPlugin.
darok
1
-37
/
+19
2007-11-01
Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph...
darok
1
-289
/
+312
2007-10-31
Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ...
Charles Krinke
1
-1
/
+13
2007-10-30
* Optimized usings
lbsa71
2
-268
/
+345
2007-10-29
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
1
-1
/
+1
2007-10-15
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
lbsa71
1
-0
/
+28
2007-10-07
applied Darok"s BulletXPlugin changes 003.patch
dan miller
1
-99
/
+365
2007-09-29
Hollow prims (box only), thanks Gerard! Enjoy
dan miller
1
-4
/
+10
2007-09-11
remove autogenerated files
Sean Dague
1
-66
/
+0
2007-09-11
Added part 3 of Darok's BulletX patch. The bulletX plugin is now a project in...
MW
1
-90
/
+485
2007-09-10
mass update of urls in source code to new website
Sean Dague
2
-2
/
+2
2007-09-04
Part 2 of Darok's BulletX patches.
MW
1
-135
/
+115
2007-09-04
Part 1 of Darok's BulletX patches.
MW
1
-16
/
+39
2007-07-30
mass update of files to have native line endings
Sean Dague
1
-65
/
+65
2007-07-22
Think I've recovered my deleted files, so hopefully it works now.
MW
1
-0
/
+66
2007-07-16
changed to native line ending encoding
Sean Dague
2
-590
/
+590
2007-07-13
Part two of Darok's Bullet physics plugin: added the actual plugin, although ...
MW
2
-0
/
+590