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My fork of OpenSim for IG and DG, called SledjChisl.
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BulletSPlugin
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Author
Age
Files
Lines
*
BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempti...
Robert Adams
2012-07-20
1
-1
/
+2
*
BulletSim: more detail logging for vehicle and general physics debugging.
Robert Adams
2012-07-20
4
-75
/
+244
*
BulletSim: fix compile errors from last commit. Clean up passing of physics s...
Robert Adams
2012-07-20
2
-15
/
+14
*
BulletSim: Add very detailed logging to BSDynamics for vehicle debugging
Robert Adams
2012-07-20
3
-45
/
+146
*
BulletSim: Add PID variables to physical scene. Not PIDing yet, but soon.
Robert Adams
2012-07-20
3
-101
/
+97
*
BulletSim: Add detailed and voluminous debug logging that is enabled
Robert Adams
2012-07-20
2
-40
/
+65
*
Clean up collision reporting code so they are properly passed to
Robert Adams
2012-07-06
4
-58
/
+107
*
BulletSim: make avatar animations update properly.
Robert Adams
2012-03-26
3
-9
/
+48
*
BulletSim: fix typo introducted by previous checkins (git merge sometimes mak...
Robert Adams
2012-03-26
1
-3
/
+0
*
Merge branch 'bulletsim1' of ssh://island.sciencesim.com/home/sceneapi/radams...
Robert Adams
2012-03-23
1
-1
/
+6
|
\
|
*
BulletSim: remove confusion between angularVelocity and rotationalVelocity (t...
Robert Adams
2012-03-22
3
-15
/
+11
|
*
BulletSim: update TODO list. Rearrange code for readability. Add per object f...
Robert Adams
2012-03-21
2
-17
/
+17
|
*
BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc...
Robert Adams
2012-03-21
2
-3
/
+9
|
*
BulletSim: set buoyancy in only one place
Robert Adams
2012-03-21
1
-5
/
+3
|
*
BulletSim: add some new runtime setable parameters to match the dll.
Robert Adams
2012-03-21
2
-7
/
+16
|
*
BulletSim: Update list of TODO tasks
Robert Adams
2012-03-21
1
-0
/
+13
*
|
BulletSim: change default of shouldDisableContactPoolDynamicAllocation from F...
Robert Adams
2012-03-23
1
-2
/
+2
*
|
BulletSim: Add new configuration parameters to get and set console commands
Robert Adams
2012-03-23
1
-4
/
+32
*
|
BulletSim: add a bunch of internal Bullet configuration parameters to OpenSim...
Robert Adams
2012-03-23
2
-0
/
+43
*
|
BulletSim: remove confusion between angularVelocity and rotationalVelocity (t...
Robert Adams
2012-03-23
3
-15
/
+11
*
|
BulletSim: update TODO list. Rearrange code for readability. Add per object f...
Robert Adams
2012-03-23
2
-17
/
+17
*
|
BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc...
Robert Adams
2012-03-23
2
-3
/
+9
*
|
BulletSim: set buoyancy in only one place
Robert Adams
2012-03-23
1
-5
/
+3
*
|
BulletSim: add some new runtime setable parameters to match the dll.
Robert Adams
2012-03-23
2
-7
/
+16
*
|
BulletSim: Update list of TODO tasks
Robert Adams
2012-03-23
1
-0
/
+13
|
/
*
Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate.
Justin Clark-Casey (justincc)
2012-02-21
1
-0
/
+3
*
Update BulletSim.dll with some interface changes and tuning (see opensim-libs...
Robert Adams
2012-01-25
2
-6
/
+31
*
Remove unused SetAcceleration and add set on Acceleration parameter
Dan Lake
2011-12-20
2
-2
/
+4
*
Remove unused fields from CollisionEventUpdate
Justin Clark-Casey (justincc)
2011-10-25
2
-2
/
+2
*
Use GetMeshKey from PrimitiveBaseShape.
Robert Adams
2011-08-29
2
-15
/
+23
*
BulletSim: add mesh representation. Use meshes for static objects and switch ...
Robert Adams
2011-08-26
3
-129
/
+228
*
BulletSim: add runtime setting of physics parameters. Update default values.
Robert Adams
2011-08-18
4
-28
/
+256
*
BulletSim: fix problem with not convex hulling large objects by creating unit...
Mic Bowman
2011-08-05
1
-3
/
+5
*
BulletSim: Parameters settable from ini file. Linksets. Physical property val...
Robert Adams
2011-08-05
4
-213
/
+316
*
BulletSim: fix buoyancy for prims. Start of configurable physics parameters.
Robert Adams
2011-07-22
2
-17
/
+92
*
Pass collisions and updates in pinned memory (saves marshaling).
Robert.Adams
2011-07-22
4
-98
/
+151
*
BulletSim initial checkin
Robert Adams
2011-06-20
6
-0
/
+3376