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My fork of OpenSim for IG and DG, called SledjChisl.
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BulletSPlugin
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Author
Age
Files
Lines
*
Merge branch 'master' into careminster
Melanie
2013-07-18
12
-437
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+470
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BulletSim: add parameter to optionally disable vehicle linear deflection.
Robert Adams
2013-07-09
2
-16
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+34
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BulletSim: make all the different angularVerticalAttraction algorithms
Robert Adams
2013-07-08
4
-138
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+146
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BulletSim: Different Implementation of Angular Deflection for vehicles, Activ...
Vegaslon
2013-07-07
1
-15
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+16
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BulletSim: fix jumping up and down of linksets when center-of-mass
Robert Adams
2013-07-07
1
-6
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+2
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BulletSim: rename position and orientation variables to remove the
Robert Adams
2013-07-07
3
-95
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+71
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BulletSim: implementation of linkset center-of-mass.
Robert Adams
2013-07-06
5
-29
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+70
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BulletSim: More tweaking on center-of-mass. Almost there. Changes have no eff...
Robert Adams
2013-07-06
4
-101
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+51
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BulletSim: comments and non-functional changes working toward the center-of-g...
Robert Adams
2013-07-06
4
-20
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+39
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BulletSim: non-functional updates. Comments and formatting.
Robert Adams
2013-07-06
4
-43
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+67
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Merge branch 'master' into careminster
Melanie
2013-07-04
12
-74
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+182
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BulletSim: add the reset of the last commit for flush log file problems.
Robert Adams
2013-06-30
2
-2
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+2
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BulletSim: fix an occasional crash with flushing log files.
Robert Adams
2013-06-30
1
-4
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+2
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BulletSim: remove the handle to the vehicle actor and cause routines
Robert Adams
2013-06-30
2
-32
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+70
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BulletSim: set linkset type to be prim specific rather than a simulator
Robert Adams
2013-06-30
3
-15
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+8
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BulletSim: a better version of llMoveToTarget that doesn't go crazy.
Robert Adams
2013-06-30
5
-19
/
+98
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BulletSim: add inTaintTime parameter to collision cache clear function.
Robert Adams
2013-06-30
1
-3
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+3
*
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Merge branch 'master' into careminster
Melanie
2013-06-23
3
-21
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+92
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BulletSim: move new linear deflection code to own routine.
Robert Adams
2013-06-21
1
-29
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+35
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BulletSim: Implementation of Linear Deflection, it is a partial help for the ...
Vegaslon
2013-06-20
1
-5
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+33
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BulletSim: rework velocity updating when not colliding and not flying
Robert Adams
2013-06-20
2
-5
/
+42
*
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Merge branch 'master' into careminster
Melanie
2013-06-13
2
-14
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+30
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BulletSim: when meshing or asset fetching fails, include position
Robert Adams
2013-06-11
2
-14
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+30
*
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Merge branch 'master' into careminster
Melanie
2013-06-11
4
-34
/
+51
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BulletSim: add failure flag for meshing failure vs asset fetch failure
Robert Adams
2013-06-10
4
-34
/
+51
*
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Merge commit 'e449950030decf7e65e7d9b334ddaed25c1bd629' into careminster
Melanie
2013-06-06
2
-12
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+47
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BulletSim: default PhysicsTimeStep to same as the simulator's
Robert Adams
2013-06-05
1
-1
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+1
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BulletSim: fix corner case when rebuilding a compound linkset while
Robert Adams
2013-06-05
1
-11
/
+46
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Merge branch 'master' into careminster
Melanie
2013-06-04
3
-73
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+209
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BulletSim: experimental movement of physics execution off of heartbeat
Robert Adams
2013-06-01
3
-73
/
+209
*
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Merge branch 'master' into careminster
Melanie
2013-05-30
2
-2
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+5
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BulletSim: don't zero motion when changing vehicle type.
Robert Adams
2013-05-28
1
-1
/
+4
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BulletSim: default using mesh asset hulls to 'true'. This means that,
Robert Adams
2013-05-27
1
-2
/
+2
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BulletSim: enable GImpact shape for prims with cuts. Include DLLs and SOs
Robert Adams
2013-05-26
1
-1
/
+1
*
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Merge branch 'master' into careminster
Melanie
2013-05-25
3
-2
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+9
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BulletSim: add VehicleInertiaFactor to allow modifying inertia.
Robert Adams
2013-05-24
2
-1
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+5
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BulletSim: properly set mesh hash key in use tracking structure.
Robert Adams
2013-05-24
1
-1
/
+4
*
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Merge branch 'master' into careminster
Melanie
2013-05-24
2
-148
/
+163
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BulletSim: add locking around Meshmerizer use to eliminate possible race
Robert Adams
2013-05-23
1
-145
/
+157
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BulletSim: correct errors caused by misspelled INI parameter spec.
Robert Adams
2013-05-22
2
-4
/
+7
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Merge branch 'master' into careminster
Melanie
2013-05-24
9
-28
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+242
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BulletSim: add code to experimentally use asset hull data.
Robert Adams
2013-05-22
2
-4
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+54
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BulletSim: fix problem with walking up stairs that are oriented
Robert Adams
2013-05-22
1
-2
/
+9
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Revert "BulletSim: add code to experimentally use asset hull data."
Robert Adams
2013-05-21
2
-54
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+4
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BulletSim: add code to experimentally use asset hull data.
Robert Adams
2013-05-21
2
-4
/
+54
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BulletSim: add gImpact shape type. Add logic to use gImpact shape
Robert Adams
2013-05-21
7
-14
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+167
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BulletSim: fix BulletSim crashing if there is no [BulletSim] section
Robert Adams
2013-05-17
2
-8
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+12
*
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Merge branch 'master' into careminster
Melanie
2013-05-16
4
-9
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+49
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BulletSim: Fix for mantis 6487, also minor adjustment to fix flying while you...
Vegaslon
2013-05-14
1
-2
/
+5
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BulletSim: add a lock to try and catch a native shape creation/destruction
Robert Adams
2013-05-13
1
-2
/
+7
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