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My fork of OpenSim for IG and DG, called SledjChisl.
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BulletSPlugin
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Author
Age
Files
Lines
*
Merge branch 'master' into careminster
Melanie
2013-04-02
14
-214
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+529
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BulletSim: create axis lock constraint with proper orientation and
Robert Adams
2013-04-02
1
-4
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+2
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BulletSim: update unmanaged API for HACD parameter passing. Bullet HACD
Robert Adams
2013-04-01
3
-6
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+20
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BulletSim: rearrange mega-region terrain code to make the thread flow
Robert Adams
2013-04-01
1
-15
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+18
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BulletSim: stop an avatar from moving if standing on a stationary
Robert Adams
2013-03-31
1
-1
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+8
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BulletSim: not quite functional axis lock code.
Robert Adams
2013-03-31
5
-35
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+43
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BulletSim: start the renaming of local variables to m_ form to match the Open...
Robert Adams
2013-03-31
1
-23
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+23
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BulletSim: fix line endings in BSActor*
Robert Adams
2013-03-31
2
-291
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+302
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BulletSim: convert BSDynamic to a BSActor and change BSPrim to set
Robert Adams
2013-03-31
5
-112
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+149
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BulletSim: Add physical 'actors' that operate on the physical object.
Robert Adams
2013-03-31
4
-74
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+311
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Merge commit '6a9630d2bdc27ed702936f4c44e6978f728a9ef0' into careminster
Melanie
2013-03-29
5
-43
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+64
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BulletSim: fix race condition when creating very large mega-regions.
Robert Adams
2013-03-28
5
-22
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+35
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BulletSim: tweaks to terrain boundry computation. No functional changes.
Robert Adams
2013-03-28
1
-21
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+29
*
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Merge branch 'master' into careminster
Melanie
2013-03-27
1
-52
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+64
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BulletSim: prevent asset fetching loop when the fetched asset fails to mesh.
Robert Adams
2013-03-26
1
-52
/
+64
*
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Merge branch 'master' into careminster
Melanie
2013-03-26
5
-32
/
+158
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BulletSim: new algorithm for vertical attraction which uses quaternion
Robert Adams
2013-03-25
1
-3
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+45
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BulletSim: small tweaks and formatting in the parameter fetching code.
Robert Adams
2013-03-25
1
-5
/
+16
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BulletSim: fix possible race condition where an prim's asset can be requested...
Robert Adams
2013-03-25
3
-11
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+24
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BulletSim: parameterize C# HACD hull creation. Add feature of reducing max hu...
Robert Adams
2013-03-25
2
-14
/
+74
*
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Merge branch 'master' into careminster
Melanie
2013-03-22
7
-20
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+213
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BulletSim: change 'degenerate mesh' message from Error to Debug because there
Robert Adams
2013-03-19
1
-1
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+1
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BulletSim: code to generate a higher resolution terrain mesh. Parameter
Robert Adams
2013-03-19
4
-18
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+189
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BulletSim: add terrain contact processing threshold parameter. Initialize con...
Robert Adams
2013-03-19
4
-1
/
+23
*
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Merge commit '464201b41d5f5fdd7c88ab5e95dd7b6fbae6d766' into careminster
Melanie
2013-03-19
2
-16
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+22
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BulletSim: add INI parameter for angular banking timescale fudge parameter.
Robert Adams
2013-03-16
2
-7
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+12
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BulletSim: Working Implementation of Angular Banking for Vehicles (Not SL Gra...
Vegaslon
2013-03-16
1
-16
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+17
*
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Merge branch 'master' into careminster
Melanie
2013-03-15
1
-1
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+1
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BulletSim: Tweak vertical angular attraction to remove double VehicleOrientat...
Vegaslon
2013-03-15
1
-1
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+1
*
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Merge branch 'master' into careminster
Melanie
2013-03-11
4
-23
/
+117
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BulletSim: remove the ability for avatars to fly off the edge of
Robert Adams
2013-03-09
4
-23
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+117
*
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Merge branch 'master' into careminster
Melanie
2013-03-01
4
-15
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+63
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BulletSim: more things into the TODO list.
Robert Adams
2013-03-01
1
-1
/
+6
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BulletSim: add parameters, code cleanup around checking and enforcing
Robert Adams
2013-03-01
3
-14
/
+57
*
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Merge branch 'master' into careminster
Melanie
2013-02-27
2
-8
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+12
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BulletSim: fix crash around race condition when a mesh asset cannot
Robert Adams
2013-02-26
2
-8
/
+12
*
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Merge branch 'master' into careminster
Melanie
2013-02-26
1
-4
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+6
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BulletSim: tweeks to make avatar jump work better.
Robert Adams
2013-02-25
1
-4
/
+6
*
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Merge branch 'master' into careminster
Melanie
2013-02-22
15
-492
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+824
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BulletSim: add OutOfBounds logic and some position sanity checking
Robert Adams
2013-02-21
5
-33
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+68
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*
Deleted all AssemblyFileVersion directives
Diva Canto
2013-02-19
1
-1
/
+1
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*
BulletSim: experimental lock axis code using constraints. Not enabled
Robert Adams
2013-02-17
2
-22
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+74
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*
BulletSim: add calls for creating all the different Bullet constraint types.
Robert Adams
2013-02-17
5
-47
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+338
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*
BulletSim: rework parameter setting for different types of values
Robert Adams
2013-02-17
5
-394
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+348
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*
BulletSim: fix physical object appearing to slowly float off when
Robert Adams
2013-02-16
1
-1
/
+1
*
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Merge branch 'master' into careminster
Melanie
2013-02-13
9
-141
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+304
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BulletSim: fix density since the simulator/viewer track density in a
Robert Adams
2013-02-12
7
-25
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+150
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BulletSim: More work on center-of-mass. Remove linksetinfo and rely on simula...
Robert Adams
2013-02-12
8
-124
/
+162
*
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Merge branch 'master' into careminster
Melanie
2013-02-10
12
-255
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+446
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BulletSim: add parameter to set global contact breaking threshold. Update DLL...
Robert Adams
2013-02-08
2
-0
/
+7
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