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2013-11-04varregion: add plumbing to pass region size from Scene down to theRobert Adams4-8/+19
2013-11-04varregion: remove uses of region size constant. In particular, update sceneRobert Adams1-5/+6
2013-10-26BulletSim: update collision flags to make sure they fit in the shorts provided.Robert Adams1-7/+7
2013-10-23BulletSim: change collision flags for groundplane to not interact with static...Robert Adams4-7/+13
2013-10-15BulletSim: implement the SL bug where VEHICLE_HOVER_UP_ONLY disablesRobert Adams1-0/+12
2013-10-11BulletSim: Fix snap back from edge of region problem. Mantis 6794.Robert Adams1-2/+13
2013-10-04Bump OPenSimulator version and assembly versions up to 0.8.0 DevJustin Clark-Casey (justincc)1-1/+1
2013-09-20BulletSim: reduce avatar walking stopped threshold.Robert Adams2-0/+4
2013-09-20BulletSim: zero velocity when avatar not moving.Robert Adams1-0/+1
2013-09-11BulletSim: remove collision cache clearing logic for physical objects.Robert Adams1-2/+5
2013-09-11BulletSim: add ClearCollisionProxyCache function to API.Robert Adams4-2/+35
2013-09-11BulletSim: add LSL function and plumbing for setting a springRobert Adams3-2/+37
2013-09-11BulletSim: add extended physics LSL constants for axis specification.Robert Adams2-35/+60
2013-09-11BulletSim: ability to specify groups of axis to modify in constraint paramete...Robert Adams1-8/+45
2013-09-11BulletSim: add axis parameter for specifying enable, damping, and stiffness f...Robert Adams3-17/+38
2013-09-11BulletSim: implementation of setting spring specific physical parameters. Add...Robert Adams3-35/+76
2013-09-11BulletSim: add requestor's ID to post taint detail log message.Robert Adams1-2/+3
2013-09-11BulletSim: pass both root and child BSPhysObjects to Extension function. Upda...Robert Adams2-22/+24
2013-09-11BulletSim: add ID parameter to TaintedObject calls so logging will include Lo...Robert Adams8-70/+89
2013-09-11BulletSim: Extension parameters passed through the classes made to pass just ...Robert Adams4-30/+80
2013-09-11BulletSim: adjust avatar capsule height calculation to be closer to defined S...Robert Adams2-7/+12
2013-09-11BulletSim: add extended physics function physGetLinkType(linkNum). Add implem...Robert Adams3-23/+144
2013-09-11BulletSim: change ExtendedPhysics constants to 'const' so they can be used as...Robert Adams1-0/+22
2013-09-11BulletSim: add physChangeLinkParams to set individual parameters on link cons...Robert Adams5-73/+153
2013-09-11BulletSim: update C++ HACD parameters to values that handle enclosed hollow s...Robert Adams1-8/+8
2013-09-11BulletSim: add physChangeLinkSpring to change linkset link to be a spring con...Robert Adams4-11/+128
2013-09-11BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the...Robert Adams2-14/+14
2013-09-11BulletSim: initial implementation of physChangeLinkFixed that resets a linkse...Robert Adams2-9/+24
2013-09-11BulletSim: move linkset extension operations into BSPrimLinkable where they s...Robert Adams2-31/+42
2013-09-11BulletSim: add unmanaged and XNA functions for hinge, slider and spring const...Robert Adams3-2/+241
2013-09-11BulletSim: complete linkage of spring constraint into linkset constraint.Robert Adams3-15/+77
2013-09-11BulletSim: add spring constraint to linkset constraint types.Robert Adams1-0/+85
2013-09-11BulletSim: add API and calls for spring constraint parameters.Robert Adams3-0/+82
2013-09-11BulletSim: fixes for change linkset implementation of physical linksets.Robert Adams4-17/+22
2013-08-27BulletSim: add some protections for processing when shutting down.Robert Adams1-2/+2
2013-08-20* Fix some threading issues in BulletXNA (the managed bullet library), this s...teravus1-1/+45
2013-08-14BulletSim: include check for volume detect in check for zeroing avatar motion.Robert Adams2-2/+6
2013-08-14BulletSim: add physical object initialized flag so updates and collisionsRobert Adams5-5/+23
2013-08-13BulletSim: move the creation of the avatar movement actor creating toRobert Adams1-7/+7
2013-08-12BulletSim: add check in avatar stair step code to verify the collisionRobert Adams4-13/+26
2013-08-08BulletSim: adjust avatar position when the avatar's size is changed.Robert Adams2-4/+12
2013-08-02BulletSim: When converting linkset types, don't try to change the listRobert Adams1-9/+20
2013-08-02BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'Robert Adams6-0/+95
2013-08-02BulletSim: add BSLinkInfo structure to remember link specific informationRobert Adams3-86/+174
2013-07-30BulletSim: distribute vehicle physical settings to all members ofRobert Adams3-43/+61
2013-07-30BulletSim: make density display and return value consistant with howRobert Adams3-8/+22
2013-07-23BulletSim: Turn on center-of-mass calculation by default.Robert Adams2-5/+7
2013-07-23Revert "Revert "BulletSim: Add logic to linksets to change physical propertie...Robert Adams3-7/+59
2013-07-23Revert "Revert "BulletSim: change BSDynamics to expect to be passed a BSPrimL...Robert Adams1-2/+15
2013-07-23Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are e...Robert Adams2-12/+33