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My fork of OpenSim for IG and DG, called SledjChisl.
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2011-12-20
Remove unused SetAcceleration and add set on Acceleration parameter
Dan Lake
2
-2
/
+4
2011-12-20
Remove unused SetAcceleration and add set on Acceleration parameter
Dan Lake
2
-2
/
+4
2011-10-25
Remove unused fields from CollisionEventUpdate
Justin Clark-Casey (justincc)
2
-2
/
+2
2011-08-29
Use GetMeshKey from PrimitiveBaseShape.
Robert Adams
2
-15
/
+23
2011-08-26
BulletSim: add mesh representation. Use meshes for static objects and switch ...
Robert Adams
3
-129
/
+228
2011-08-18
BulletSim: add runtime setting of physics parameters. Update default values.
Robert Adams
4
-28
/
+256
2011-08-05
BulletSim: fix problem with not convex hulling large objects by creating unit...
Mic Bowman
1
-3
/
+5
2011-08-05
BulletSim: Parameters settable from ini file. Linksets. Physical property val...
Robert Adams
4
-213
/
+316
2011-07-22
BulletSim: fix buoyancy for prims. Start of configurable physics parameters.
Robert Adams
2
-17
/
+92
2011-07-22
Pass collisions and updates in pinned memory (saves marshaling).
Robert.Adams
4
-98
/
+151
2011-07-22
Pass collisions and updates in pinned memory (saves marshaling).
Dan Lake
4
-98
/
+151
2011-06-20
BulletSim initial checkin
Robert Adams
6
-0
/
+3376