aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/BulletSPlugin/Tests (unfollow)
Commit message (Expand)AuthorFilesLines
2015-01-07BulletSim: make computation of hole cut in hull tester explicitRobert Adams1-1/+1
2015-01-04BulletSim: comment out the reference to BSShapeHull in BulletSim testsRobert Adams1-2/+2
2015-01-04BulletSim: correct some of the debugging input and output of PrimitiveBaseShape.Robert Adams1-2/+4
2014-12-31BulletSim: remove compile reference error trying to figure out why mono compi...Robert Adams1-2/+2
2014-12-31BulletSim: add the beginnings of hull creation unit testing.Robert Adams2-7/+216
2013-07-23Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are e...Robert Adams1-1/+1
2013-07-22Revert "BulletSim: only create vehicle prim actor when vehicles are enabled."Robert Adams1-1/+1
2013-07-22BulletSim: only create vehicle prim actor when vehicles are enabled.Robert Adams1-1/+1
2013-07-08BulletSim: make all the different angularVerticalAttraction algorithmsRobert Adams1-1/+3
2013-06-30BulletSim: remove the handle to the vehicle actor and cause routinesRobert Adams1-14/+18
2013-03-31BulletSim: convert BSDynamic to a BSActor and change BSPrim to setRobert Adams1-6/+6
2013-01-29BulletSim: fix physics repositioning when under ground to only happenRobert Adams2-14/+45
2013-01-28BulletSim: first unit test: vehicle angular attractionRobert Adams2-56/+127
2013-01-28BulletSim: do not zero an avatar's standing velocity if it is standingRobert Adams1-81/+87
2013-01-27BulletSim: add framework for BulletSim unit tests. No tests yet.Robert Adams3-0/+193