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path: root/OpenSim/Region/Physics/BulletSPlugin/Tests/HullCreation.cs (follow)
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* BulletSim: make computation of hole cut in hull tester explicitRobert Adams2015-01-071-1/+1
| | | | math showing the odd PrimitiveBaseShape value rather than a constant.
* BulletSim: comment out the reference to BSShapeHull in BulletSim testsRobert Adams2015-01-041-2/+2
| | | | | which seems to cause the tests to fail when compiled on the OpenSim build system. It compiles and runs everywhere else. More research is needed.
* BulletSim: correct some of the debugging input and output of PrimitiveBaseShape.Robert Adams2015-01-041-2/+4
| | | | Whoever defined that structure was really into esoteric coding.
* BulletSim: remove compile reference error trying to figure out why mono ↵Robert Adams2014-12-311-2/+2
| | | | compiling doesn't like it
* BulletSim: add the beginnings of hull creation unit testing.Robert Adams2014-12-311-0/+204
Change how physics engine is created in unit tests to resolve a lib reference problem. Add ShapeInfoInfo class to collect info about the created physical shape for debugging and unit test testing.