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My fork of OpenSim for IG and DG, called SledjChisl.
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BasicVehicles.cs
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2013-07-23
Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are e...
Robert Adams
1
-1
/
+1
2013-07-22
Revert "BulletSim: only create vehicle prim actor when vehicles are enabled."
Robert Adams
1
-1
/
+1
2013-07-22
BulletSim: only create vehicle prim actor when vehicles are enabled.
Robert Adams
1
-1
/
+1
2013-07-08
BulletSim: make all the different angularVerticalAttraction algorithms
Robert Adams
1
-1
/
+3
2013-06-30
BulletSim: remove the handle to the vehicle actor and cause routines
Robert Adams
1
-14
/
+18
2013-03-31
BulletSim: convert BSDynamic to a BSActor and change BSPrim to set
Robert Adams
1
-6
/
+6
2013-01-29
BulletSim: fix physics repositioning when under ground to only happen
Robert Adams
1
-11
/
+34
2013-01-28
BulletSim: first unit test: vehicle angular attraction
Robert Adams
1
-55
/
+126
2013-01-27
BulletSim: add framework for BulletSim unit tests. No tests yet.
Robert Adams
1
-49
/
+56
2009-10-01
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2009-04-14
Add copyright headers.
Jeff Ames
1
-1
/
+28
2009-04-14
Update svn properties.
Jeff Ames
1
-22
/
+22
2009-04-09
* Tagged long running tests with LongRunningAttribute.
lbsa71
1
-1
/
+1
2009-04-09
* Moved the DatabaseTestAttribute to Test.Common, and thus included ref to th...
lbsa71
1
-0
/
+22