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My fork of OpenSim for IG and DG, called SledjChisl.
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Physics
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BulletSPlugin
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BulletSimAPI.cs
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Author
Age
Files
Lines
*
BulletSim: add parameters and API calls for setting ERP and CFM.
Robert Adams
2012-07-31
1
-8
/
+37
*
BulletSim: refactor all the linkset logic out of the prim class
Robert Adams
2012-07-26
1
-1
/
+1
*
BulletSim: Move constraint tracking from C++ code to C# code
Robert Adams
2012-07-25
1
-2
/
+46
*
BulletSim: add all the new functions to BulletSimAPI.
Robert Adams
2012-07-23
1
-4
/
+128
*
BulletSim: more detail logging for vehicle and general physics debugging.
Robert Adams
2012-07-20
1
-0
/
+51
*
BulletSim: add a bunch of internal Bullet configuration parameters to OpenSim...
Robert Adams
2012-03-23
1
-0
/
+9
*
BulletSim: add some new runtime setable parameters to match the dll.
Robert Adams
2012-03-23
1
-4
/
+6
*
Update BulletSim.dll with some interface changes and tuning (see opensim-libs...
Robert Adams
2012-01-25
1
-0
/
+4
*
BulletSim: add mesh representation. Use meshes for static objects and switch ...
Robert Adams
2011-08-26
1
-10
/
+21
*
BulletSim: add runtime setting of physics parameters. Update default values.
Robert Adams
2011-08-18
1
-4
/
+16
*
BulletSim: Parameters settable from ini file. Linksets. Physical property val...
Robert Adams
2011-08-05
1
-4
/
+40
*
Pass collisions and updates in pinned memory (saves marshaling).
Robert.Adams
2011-07-22
1
-3
/
+15
*
BulletSim initial checkin
Robert Adams
2011-06-20
1
-0
/
+186