Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it | Melanie | 2012-11-22 | 1 | -1/+1 |
| | | | | conflicts with PhysicsShape type defined in later libOMV | ||||
* | BulletSim: Properly position mesh terrain on creation (fixes terrain not ↵ | Robert Adams | 2012-11-21 | 1 | -37/+9 |
| | | | | appearing to be working). Centralize terrain shape creation logic. Remove very chatty detail log messages. | ||||
* | BulletSim: fix line endings to be all Linux style (windows style keeps ↵ | Robert Adams | 2012-11-21 | 1 | -284/+284 |
| | | | | creeping in) | ||||
* | BulletSim: enablement and debugging of mesh terrain. | Robert Adams | 2012-11-21 | 1 | -9/+220 |
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* | BulletSim: pull heightmap implementation out of the terrain manager so a ↵ | Robert Adams | 2012-11-21 | 1 | -0/+73 |
mesh terrain can be implemented. |