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My fork of OpenSim for IG and DG, called SledjChisl.
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BulletSPlugin
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BSTerrainMesh.cs
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2013-04-29
BulletSim: remove trailing white space to make git happier. No functional cha...
Robert Adams
1
-3
/
+3
2013-04-29
BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_phys...
Robert Adams
1
-26
/
+26
2013-03-28
BulletSim: fix race condition when creating very large mega-regions.
Robert Adams
1
-5
/
+5
2013-03-19
BulletSim: code to generate a higher resolution terrain mesh. Parameter
Robert Adams
1
-14
/
+179
2013-03-19
BulletSim: add terrain contact processing threshold parameter. Initialize con...
Robert Adams
1
-0
/
+2
2013-03-09
BulletSim: remove the ability for avatars to fly off the edge of
Robert Adams
1
-2
/
+4
2013-02-05
BulletSim: rework some parameter setting implementation moving functionality ...
Robert Adams
1
-4
/
+9
2013-01-07
BulletSim: fix exception when re-creating the terrain when loading an OAR file
Robert Adams
1
-0
/
+2
2012-12-31
BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. ...
Robert Adams
1
-2
/
+2
2012-12-31
BulletSim: another round of conversion: dynamics world and collision object f...
Robert Adams
1
-8
/
+8
2012-12-31
BulletSim: first round of conversion from direct BulletSimAPI interfacing by ...
Robert Adams
1
-5
/
+3
2012-12-21
BulletSim: Move all the parameter variables, tables and get and fetch logic t...
Robert Adams
1
-3
/
+3
2012-12-13
BulletSim: Add 'BulletSimData' which separates structures created
Robert Adams
1
-3
/
+2
2012-12-10
BulletSim: Fix crash on the destruction of physical linksets.
Robert Adams
1
-3
/
+3
2012-12-03
BulletSim: Reduce idle region physics overhead where there are MANY
Robert Adams
1
-2
/
+2
2012-11-28
BulletSim: move GetWaterLevelAtXYZ from BSScene to BSPhysTerrain.
Robert Adams
1
-1
/
+7
2012-11-27
BulletSim: fix terrain mesh generation for problem with regions that have une...
Robert Adams
1
-6
/
+16
2012-11-25
BulletSim: add parameter for terrain collision margin.
Robert Adams
1
-4
/
+0
2012-11-22
Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it
Melanie
1
-1
/
+1
2012-11-21
BulletSim: Properly position mesh terrain on creation (fixes terrain not appe...
Robert Adams
1
-37
/
+9
2012-11-21
BulletSim: fix line endings to be all Linux style (windows style keeps creepi...
Robert Adams
1
-284
/
+284
2012-11-21
BulletSim: enablement and debugging of mesh terrain.
Robert Adams
1
-9
/
+220
2012-11-21
BulletSim: pull heightmap implementation out of the terrain manager so a mesh...
Robert Adams
1
-64
/
+73
2009-08-11
Split BasicPhysics classes into separate files.
Jeff Ames
1
-415
/
+1
2009-08-07
This is the second part of the 'not crash on regionsize changes'. This le...
Teravus Ovares (Dan Olivares)
1
-2
/
+2
2009-07-19
* Created a way that the OpenSimulator scene can ask the physics scene to do ...
Teravus Ovares
1
-0
/
+1
2009-06-01
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
1
-1
/
+1
2009-04-19
Keep IsColliding updated for the recent changes in ScenePresence so that walk...
idb
1
-0
/
+3
2009-03-06
Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:
Charles Krinke
1
-0
/
+8
2009-02-15
This started as way to correct Mantis #3158, which I believe should be fixed ...
diva
1
-1
/
+2
2008-12-17
* remove mono compiler warnings
Justin Clarke Casey
1
-2
/
+2
2008-12-15
* Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks
Justin Clarke Casey
1
-3
/
+6
2008-12-14
* Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ...
Teravus Ovares
1
-0
/
+10
2008-12-09
* Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.
Teravus Ovares
1
-0
/
+5
2008-12-01
Remove duplicated avatar height calculation in lsl functions.
idb
1
-4
/
+8
2008-11-20
* Add enough infrastructure code to run an extremely basic and flaky add root...
Justin Clarke Casey
1
-1
/
+1
2008-09-28
Implement the plumbing for llSetVehicleType from the LSL
Charles Krinke
1
-0
/
+6
2008-09-28
Added the plumbing for llSetVehicleRotationParam
Charles Krinke
1
-0
/
+5
2008-09-28
Plumb the connection though from llSetVehicleVectorParam
Charles Krinke
1
-4
/
+8
2008-09-28
Plumb the connection through from llSetVehicleFloatParam
Charles Krinke
1
-0
/
+6
2008-09-06
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
Teravus Ovares
1
-1
/
+1
2008-08-18
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2008-07-24
Implements llSetForce() and llGetForce(). These are experimental and the unit...
Dahlia Trimble
1
-0
/
+1
2008-05-25
* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.
Teravus Ovares
1
-0
/
+6
2008-05-14
* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of...
Teravus Ovares
1
-1
/
+2
2008-05-06
* If you llApplyImpulse on an attachment, it applies impulse on the avatar, n...
Teravus Ovares
1
-1
/
+1
2008-05-03
* Committing some collision stuffs that I'm working on.
Teravus Ovares
1
-0
/
+12
2008-04-23
* Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF)
Teravus Ovares
1
-0
/
+5
2008-03-25
* Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin.
Teravus Ovares
1
-0
/
+3
2008-03-18
Formatting cleanup.
Jeff Ames
1
-30
/
+30
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