| Commit message (Expand) | Author | Age | Files | Lines |
* | varregion: add plumbing to pass region size from Scene down to the | Robert Adams | 2013-11-04 | 1 | -2/+2 |
* | BulletSim: change collision flags for groundplane to not interact with static... | Robert Adams | 2013-10-23 | 1 | -3/+2 |
* | BulletSim: remove trailing white space to make git happier. No functional cha... | Robert Adams | 2013-04-29 | 1 | -3/+3 |
* | BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_phys... | Robert Adams | 2013-04-29 | 1 | -14/+14 |
* | BulletSim: move over and port the interface for BulletXNA. | Robert Adams | 2013-01-01 | 1 | -2/+2 |
* | BulletSim: eliminate the use of the unmanaged HeightMapInfo structure. | Robert Adams | 2012-12-31 | 1 | -8/+6 |
* | BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate. | Robert Adams | 2012-12-31 | 1 | -6/+6 |
* | BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. ... | Robert Adams | 2012-12-31 | 1 | -1/+1 |
* | BulletSim: another round of conversion: dynamics world and collision object f... | Robert Adams | 2012-12-31 | 1 | -12/+11 |
* | BulletSim: first round of conversion from direct BulletSimAPI interfacing by ... | Robert Adams | 2012-12-31 | 1 | -4/+3 |
* | BulletSim: Move all the parameter variables, tables and get and fetch logic t... | Robert Adams | 2012-12-21 | 1 | -4/+4 |
* | BulletSim: Add 'BulletSimData' which separates structures created | Robert Adams | 2012-12-13 | 1 | -3/+2 |
* | BulletSim: Fix crash on the destruction of physical linksets. | Robert Adams | 2012-12-10 | 1 | -1/+1 |
* | BulletSim: Reduce idle region physics overhead where there are MANY | Robert Adams | 2012-12-03 | 1 | -2/+2 |
* | BulletSim: move GetWaterLevelAtXYZ from BSScene to BSPhysTerrain. | Robert Adams | 2012-11-28 | 1 | -1/+7 |
* | BulletSim: add parameter for terrain collision margin. | Robert Adams | 2012-11-25 | 1 | -1/+1 |
* | Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it | Melanie | 2012-11-22 | 1 | -1/+1 |
* | BulletSim: fix line endings to be all Linux style (windows style keeps creepi... | Robert Adams | 2012-11-21 | 1 | -170/+170 |
* | BulletSim: enablement and debugging of mesh terrain. | Robert Adams | 2012-11-21 | 1 | -16/+12 |
* | BulletSim: pull heightmap implementation out of the terrain manager so a mesh... | Robert Adams | 2012-11-21 | 1 | -0/+174 |