Commit message (Collapse) | Author | Age | Files | Lines | |
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* | BulletSim: move GetWaterLevelAtXYZ from BSScene to BSPhysTerrain. | Robert Adams | 2012-11-28 | 1 | -1/+7 |
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* | BulletSim: add parameter for terrain collision margin. | Robert Adams | 2012-11-25 | 1 | -1/+1 |
| | | | | Add locking around unlikely but possible race conditions on terrain list. | ||||
* | Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it | Melanie | 2012-11-22 | 1 | -1/+1 |
| | | | | conflicts with PhysicsShape type defined in later libOMV | ||||
* | BulletSim: fix line endings to be all Linux style (windows style keeps ↵ | Robert Adams | 2012-11-21 | 1 | -170/+170 |
| | | | | creeping in) | ||||
* | BulletSim: enablement and debugging of mesh terrain. | Robert Adams | 2012-11-21 | 1 | -16/+12 |
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* | BulletSim: pull heightmap implementation out of the terrain manager so a ↵ | Robert Adams | 2012-11-21 | 1 | -0/+174 |
mesh terrain can be implemented. |