| Commit message (Expand) | Author | Files | Lines |
2016-11-03 | Initial update to OpenSim 0.8.2.1 source code. | David Walter Seikel | 1 | -171/+0 |
2013-01-01 | BulletSim: move over and port the interface for BulletXNA. | Robert Adams | 1 | -2/+2 |
2012-12-31 | BulletSim: eliminate the use of the unmanaged HeightMapInfo structure. | Robert Adams | 1 | -8/+6 |
2012-12-31 | BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate. | Robert Adams | 1 | -6/+6 |
2012-12-31 | BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. ... | Robert Adams | 1 | -1/+1 |
2012-12-31 | BulletSim: another round of conversion: dynamics world and collision object f... | Robert Adams | 1 | -12/+11 |
2012-12-31 | BulletSim: first round of conversion from direct BulletSimAPI interfacing by ... | Robert Adams | 1 | -4/+3 |
2012-12-21 | BulletSim: Move all the parameter variables, tables and get and fetch logic t... | Robert Adams | 1 | -4/+4 |
2012-12-13 | BulletSim: Add 'BulletSimData' which separates structures created | Robert Adams | 1 | -3/+2 |
2012-12-10 | BulletSim: Fix crash on the destruction of physical linksets. | Robert Adams | 1 | -1/+1 |
2012-12-03 | BulletSim: Reduce idle region physics overhead where there are MANY | Robert Adams | 1 | -2/+2 |
2012-11-28 | BulletSim: move GetWaterLevelAtXYZ from BSScene to BSPhysTerrain. | Robert Adams | 1 | -1/+7 |
2012-11-25 | BulletSim: add parameter for terrain collision margin. | Robert Adams | 1 | -1/+1 |
2012-11-22 | Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it | Melanie | 1 | -1/+1 |
2012-11-21 | BulletSim: fix line endings to be all Linux style (windows style keeps creepi... | Robert Adams | 1 | -170/+170 |
2012-11-21 | BulletSim: enablement and debugging of mesh terrain. | Robert Adams | 1 | -16/+12 |
2012-11-21 | BulletSim: pull heightmap implementation out of the terrain manager so a mesh... | Robert Adams | 1 | -0/+174 |