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path: root/OpenSim/Region/Physics/BulletSPlugin/BSShapes.cs (unfollow)
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2013-01-06BulletSim: comments and removing small compile errors introduced in last commit.Robert Adams1-6/+2
2013-01-06BulletSim: update DLLs and SOs with better debugging output.Robert Adams1-8/+137
2012-12-31BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. ...Robert Adams1-3/+3
2012-12-31BulletSim: remove all the debug printing of pointer formatting (.ToString(X))...Robert Adams1-1/+7
2012-12-31BulletSim: first round of conversion from direct BulletSimAPI interfacing by ...Robert Adams1-1/+6
2012-12-29BulletSim: tweeking avatar capsule code in an attempt to haveRobert Adams1-0/+13
2012-11-22Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because itMelanie1-8/+8
2012-11-21BulletSim: rename SHAPE_AVATAR to SHAPE_CAPSULE with the eye to eventually ha...Robert Adams1-3/+3
2012-11-21BulletSim: uplevel FixedShapeKey out of ShapeData structure (since it is gett...Robert Adams1-3/+3
2012-11-21BulletSim: uplevel PhysicsShapeType out of ShapeData structure (since it is g...Robert Adams1-8/+8
2012-11-18BulletSim: Use base class constructors for initialization of BSShape and othe...Robert Adams1-213/+208
2012-11-07BulletSim: add skeleton classes for shape objectification. This will eventual...Robert Adams1-0/+213