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My fork of OpenSim for IG and DG, called SledjChisl.
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path:
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OpenSim
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Region
/
Physics
/
BulletSPlugin
/
BSScene.cs
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Author
Age
Files
Lines
*
BulletSim: add avatar code to keep avatars from ending up trapped under the t...
Robert Adams
2012-08-08
1
-13
/
+13
*
BulletSim: Added avatar capsule scaling for size of avatar.
Robert Adams
2012-08-07
1
-3
/
+8
*
BulletSim: update SOs and DLLs to run on more Linux versions. Correct multipl...
Robert Adams
2012-08-06
1
-1
/
+1
*
BulletSim: Debugging log statements added. Reduced size of updata buffer tryi...
Robert Adams
2012-08-02
1
-5
/
+24
*
BulletSim: add parameters and API calls for setting ERP and CFM.
Robert Adams
2012-07-31
1
-1
/
+33
*
BulletSim: refactor all the linkset logic out of the prim class
Robert Adams
2012-07-26
1
-2
/
+5
*
BulletSim: add parameters for setting linkset constraint factors
Robert Adams
2012-07-25
1
-2
/
+23
*
BulletSim: Redo parameter specification so only one place has
Robert Adams
2012-07-25
1
-248
/
+378
*
BulletSim: add Dispose() code to free up resources and close log files.
Robert Adams
2012-07-23
1
-0
/
+21
*
BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempti...
Robert Adams
2012-07-20
1
-1
/
+2
*
BulletSim: more detail logging for vehicle and general physics debugging.
Robert Adams
2012-07-20
1
-28
/
+20
*
BulletSim: Add very detailed logging to BSDynamics for vehicle debugging
Robert Adams
2012-07-20
1
-3
/
+57
*
BulletSim: Add PID variables to physical scene. Not PIDing yet, but soon.
Robert Adams
2012-07-20
1
-0
/
+13
*
BulletSim: Add detailed and voluminous debug logging that is enabled
Robert Adams
2012-07-20
1
-19
/
+34
*
Clean up collision reporting code so they are properly passed to
Robert Adams
2012-07-06
1
-5
/
+18
*
BulletSim: make avatar animations update properly.
Robert Adams
2012-03-26
1
-0
/
+15
*
BulletSim: fix typo introducted by previous checkins (git merge sometimes mak...
Robert Adams
2012-03-26
1
-3
/
+0
*
Merge branch 'bulletsim1' of ssh://island.sciencesim.com/home/sceneapi/radams...
Robert Adams
2012-03-23
1
-1
/
+6
|
\
|
*
BulletSim: remove confusion between angularVelocity and rotationalVelocity (t...
Robert Adams
2012-03-22
1
-2
/
+3
|
*
BulletSim: update TODO list. Rearrange code for readability. Add per object f...
Robert Adams
2012-03-21
1
-15
/
+15
|
*
BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc...
Robert Adams
2012-03-21
1
-0
/
+3
|
*
BulletSim: add some new runtime setable parameters to match the dll.
Robert Adams
2012-03-21
1
-3
/
+10
|
*
BulletSim: Update list of TODO tasks
Robert Adams
2012-03-21
1
-0
/
+13
*
|
BulletSim: change default of shouldDisableContactPoolDynamicAllocation from F...
Robert Adams
2012-03-23
1
-2
/
+2
*
|
BulletSim: Add new configuration parameters to get and set console commands
Robert Adams
2012-03-23
1
-4
/
+32
*
|
BulletSim: add a bunch of internal Bullet configuration parameters to OpenSim...
Robert Adams
2012-03-23
1
-0
/
+34
*
|
BulletSim: remove confusion between angularVelocity and rotationalVelocity (t...
Robert Adams
2012-03-23
1
-2
/
+3
*
|
BulletSim: update TODO list. Rearrange code for readability. Add per object f...
Robert Adams
2012-03-23
1
-15
/
+15
*
|
BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc...
Robert Adams
2012-03-23
1
-0
/
+3
*
|
BulletSim: add some new runtime setable parameters to match the dll.
Robert Adams
2012-03-23
1
-3
/
+10
*
|
BulletSim: Update list of TODO tasks
Robert Adams
2012-03-23
1
-0
/
+13
|
/
*
Update BulletSim.dll with some interface changes and tuning (see opensim-libs...
Robert Adams
2012-01-25
1
-6
/
+27
*
Use GetMeshKey from PrimitiveBaseShape.
Robert Adams
2011-08-29
1
-8
/
+8
*
BulletSim: add mesh representation. Use meshes for static objects and switch ...
Robert Adams
2011-08-26
1
-7
/
+13
*
BulletSim: add runtime setting of physics parameters. Update default values.
Robert Adams
2011-08-18
1
-12
/
+211
*
BulletSim: Parameters settable from ini file. Linksets. Physical property val...
Robert Adams
2011-08-05
1
-91
/
+116
*
BulletSim: fix buoyancy for prims. Start of configurable physics parameters.
Robert Adams
2011-07-22
1
-14
/
+83
*
Pass collisions and updates in pinned memory (saves marshaling).
Robert.Adams
2011-07-22
1
-39
/
+47
*
BulletSim initial checkin
Robert Adams
2011-06-20
1
-0
/
+553