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path: root/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs (unfollow)
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2011-08-29Use GetMeshKey from PrimitiveBaseShape.Robert Adams1-8/+8
2011-08-26BulletSim: add mesh representation. Use meshes for static objects and switch ↵Robert Adams1-7/+13
to hulls for physical objects.
2011-08-18BulletSim: add runtime setting of physics parameters. Update default values.Robert Adams1-12/+211
2011-08-05BulletSim: Parameters settable from ini file. Linksets. Physical property ↵Robert Adams1-91/+116
value tuning
2011-07-22BulletSim: fix buoyancy for prims. Start of configurable physics parameters.Robert Adams1-14/+83
2011-07-22Pass collisions and updates in pinned memory (saves marshaling).Robert.Adams1-39/+47
Fix folding feet by using collision normals. Add constraint specification.
2011-07-22Pass collisions and updates in pinned memory (saves marshaling).Dan Lake1-39/+47
Fix folding feet by using collision normals. Add constraint specification.
2011-06-20BulletSim initial checkinRobert Adams1-0/+553