Commit message (Collapse) | Author | Files | Lines | ||
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2012-03-26 | BulletSim: fix typo introducted by previous checkins (git merge sometimes ↵ | Robert Adams | 1 | -3/+0 | |
makes mistakes) | |||||
2012-03-23 | BulletSim: change default of shouldDisableContactPoolDynamicAllocation from ↵ | Robert Adams | 1 | -2/+2 | |
False to True. It seems that collisions don't happen well when it is False (things fall through terrain). | |||||
2012-03-23 | BulletSim: Add new configuration parameters to get and set console commands | Robert Adams | 1 | -4/+32 | |
2012-03-23 | BulletSim: add a bunch of internal Bullet configuration parameters to ↵ | Robert Adams | 1 | -0/+34 | |
OpenSimDefaults.ini and the code. | |||||
2012-03-23 | BulletSim: remove confusion between angularVelocity and rotationalVelocity ↵ | Robert Adams | 1 | -2/+3 | |
(there is still confusion in the rest of OpenSim). Enhance some debug statements to include the object ID. | |||||
2012-03-23 | BulletSim: update TODO list. Rearrange code for readability. Add per object ↵ | Robert Adams | 1 | -15/+15 | |
friction and restitution runtime settable parameters. | |||||
2012-03-23 | BulletSim: Add AvatarRestitution parameter. Centralize computation of ↵ | Robert Adams | 1 | -0/+3 | |
buoyancy for flying. Tweek avatar default friction and resititution | |||||
2012-03-23 | BulletSim: add some new runtime setable parameters to match the dll. | Robert Adams | 1 | -3/+10 | |
2012-03-23 | BulletSim: Update list of TODO tasks | Robert Adams | 1 | -0/+13 | |
2012-03-22 | BulletSim: remove confusion between angularVelocity and rotationalVelocity ↵ | Robert Adams | 1 | -2/+3 | |
(there is still confusion in the rest of OpenSim). Enhance some debug statements to include the object ID. | |||||
2012-03-21 | BulletSim: update TODO list. Rearrange code for readability. Add per object ↵ | Robert Adams | 1 | -15/+15 | |
friction and restitution runtime settable parameters. | |||||
2012-03-21 | BulletSim: Add AvatarRestitution parameter. Centralize computation of ↵ | Robert Adams | 1 | -0/+3 | |
buoyancy for flying. Tweek avatar default friction and resititution | |||||
2012-03-21 | BulletSim: add some new runtime setable parameters to match the dll. | Robert Adams | 1 | -3/+10 | |
2012-03-21 | BulletSim: Update list of TODO tasks | Robert Adams | 1 | -0/+13 | |
2012-01-25 | Update BulletSim.dll with some interface changes and tuning (see ↵ | Robert Adams | 1 | -6/+27 | |
opensim-libs). Change BSScene to use new interface. | |||||
2011-08-29 | Use GetMeshKey from PrimitiveBaseShape. | Robert Adams | 1 | -8/+8 | |
2011-08-26 | BulletSim: add mesh representation. Use meshes for static objects and switch ↵ | Robert Adams | 1 | -7/+13 | |
to hulls for physical objects. | |||||
2011-08-18 | BulletSim: add runtime setting of physics parameters. Update default values. | Robert Adams | 1 | -12/+211 | |
2011-08-05 | BulletSim: Parameters settable from ini file. Linksets. Physical property ↵ | Robert Adams | 1 | -91/+116 | |
value tuning | |||||
2011-07-22 | BulletSim: fix buoyancy for prims. Start of configurable physics parameters. | Robert Adams | 1 | -14/+83 | |
2011-07-22 | Pass collisions and updates in pinned memory (saves marshaling). | Robert.Adams | 1 | -39/+47 | |
Fix folding feet by using collision normals. Add constraint specification. | |||||
2011-07-22 | Pass collisions and updates in pinned memory (saves marshaling). | Dan Lake | 1 | -39/+47 | |
Fix folding feet by using collision normals. Add constraint specification. | |||||
2011-06-20 | BulletSim initial checkin | Robert Adams | 1 | -0/+553 | |