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path: root/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs (unfollow)
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2012-08-31BulletSim: unify physical objects under BSPhysObjects. Now BSScene and BSLink...Robert Adams1-76/+61
2012-08-17BulletSim: restore most of the Detail logging statements. Will haveRobert Adams1-4/+12
2012-08-17BulletSim: add parameters and functionality to specify the meshRobert Adams1-28/+26
2012-08-15BulletSim: make it so objects in a linkset do not generate collisions with ea...Robert Adams1-2/+10
2012-08-15BulletSim: clean up detail logging by adding many more debug log statements a...Robert Adams1-4/+4
2012-08-15BulletSim: fix problem of a null reference exception on shutdown if there wer...Robert Adams1-12/+13
2012-08-15BulletSim: rework physics FPS calculation to make a more realistic number.Robert Adams1-3/+8
2012-08-10BulletSim: many, many detailed logging messages for physical linksetRobert Adams1-4/+23
2012-08-09BulletSim: add an identifier to the TaintObject call so exceptions that happe...Robert Adams1-12/+22
2012-08-08BulletSim: add avatar code to keep avatars from ending up trapped under the t...Robert Adams1-13/+13
2012-08-07BulletSim: Added avatar capsule scaling for size of avatar.Robert Adams1-3/+8
2012-08-06BulletSim: update SOs and DLLs to run on more Linux versions. Correct multipl...Robert Adams1-1/+1
2012-08-02BulletSim: Debugging log statements added. Reduced size of updata buffer tryi...Robert Adams1-5/+24
2012-07-31BulletSim: add parameters and API calls for setting ERP and CFM.Robert Adams1-1/+33
2012-07-26BulletSim: refactor all the linkset logic out of the prim classRobert Adams1-2/+5
2012-07-25BulletSim: add parameters for setting linkset constraint factorsRobert Adams1-2/+23
2012-07-25BulletSim: Redo parameter specification so only one place hasRobert Adams1-248/+378
2012-07-23BulletSim: add Dispose() code to free up resources and close log files.Robert Adams1-0/+21
2012-07-20BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempti...Robert Adams1-1/+2
2012-07-20BulletSim: more detail logging for vehicle and general physics debugging.Robert Adams1-28/+20
2012-07-20BulletSim: Add very detailed logging to BSDynamics for vehicle debuggingRobert Adams1-3/+57
2012-07-20BulletSim: Add PID variables to physical scene. Not PIDing yet, but soon.Robert Adams1-0/+13
2012-07-20BulletSim: Add detailed and voluminous debug logging that is enabledRobert Adams1-19/+34
2012-07-06Clean up collision reporting code so they are properly passed toRobert Adams1-5/+18
2012-03-26BulletSim: make avatar animations update properly.Robert Adams1-0/+15
2012-03-26BulletSim: fix typo introducted by previous checkins (git merge sometimes mak...Robert Adams1-3/+0
2012-03-23BulletSim: change default of shouldDisableContactPoolDynamicAllocation from F...Robert Adams1-2/+2
2012-03-23BulletSim: Add new configuration parameters to get and set console commandsRobert Adams1-4/+32
2012-03-23BulletSim: add a bunch of internal Bullet configuration parameters to OpenSim...Robert Adams1-0/+34
2012-03-23BulletSim: remove confusion between angularVelocity and rotationalVelocity (t...Robert Adams1-2/+3
2012-03-23BulletSim: update TODO list. Rearrange code for readability. Add per object f...Robert Adams1-15/+15
2012-03-23BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc...Robert Adams1-0/+3
2012-03-23BulletSim: add some new runtime setable parameters to match the dll.Robert Adams1-3/+10
2012-03-23BulletSim: Update list of TODO tasksRobert Adams1-0/+13
2012-03-22BulletSim: remove confusion between angularVelocity and rotationalVelocity (t...Robert Adams1-2/+3
2012-03-21BulletSim: update TODO list. Rearrange code for readability. Add per object f...Robert Adams1-15/+15
2012-03-21BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc...Robert Adams1-0/+3
2012-03-21BulletSim: add some new runtime setable parameters to match the dll.Robert Adams1-3/+10
2012-03-21BulletSim: Update list of TODO tasksRobert Adams1-0/+13
2012-01-25Update BulletSim.dll with some interface changes and tuning (see opensim-libs...Robert Adams1-6/+27
2011-08-29Use GetMeshKey from PrimitiveBaseShape.Robert Adams1-8/+8
2011-08-26BulletSim: add mesh representation. Use meshes for static objects and switch ...Robert Adams1-7/+13
2011-08-18BulletSim: add runtime setting of physics parameters. Update default values.Robert Adams1-12/+211
2011-08-05BulletSim: Parameters settable from ini file. Linksets. Physical property val...Robert Adams1-91/+116
2011-07-22BulletSim: fix buoyancy for prims. Start of configurable physics parameters.Robert Adams1-14/+83
2011-07-22Pass collisions and updates in pinned memory (saves marshaling).Robert.Adams1-39/+47
2011-07-22Pass collisions and updates in pinned memory (saves marshaling).Dan Lake1-39/+47
2011-06-20BulletSim initial checkinRobert Adams1-0/+553