Commit message (Expand) | Author | Files | Lines | |
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2011-08-26 | BulletSim: add mesh representation. Use meshes for static objects and switch ... | Robert Adams | 1 | -112/+194 |
2011-08-18 | BulletSim: add runtime setting of physics parameters. Update default values. | Robert Adams | 1 | -5/+5 |
2011-08-05 | BulletSim: fix problem with not convex hulling large objects by creating unit... | Mic Bowman | 1 | -3/+5 |
2011-08-05 | BulletSim: Parameters settable from ini file. Linksets. Physical property val... | Robert Adams | 1 | -113/+154 |
2011-07-22 | Pass collisions and updates in pinned memory (saves marshaling). | Robert.Adams | 1 | -54/+86 |
2011-07-22 | Pass collisions and updates in pinned memory (saves marshaling). | Dan Lake | 1 | -54/+86 |
2011-06-20 | BulletSim initial checkin | Robert Adams | 1 | -0/+1192 |