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path: root/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs (follow)
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* BulletSim: Remove calculation and passing of unused collied object type.Robert Adams2012-09-151-1/+1
* BulletSim: Way too many changes in one commit.Robert Adams2012-09-151-1/+1
* BulletSim: Add Bullet body and shape to BSPhysObject and renameRobert Adams2012-09-071-1/+5
* BulletSim: Changes to terrain storage and management so mega-regions work.Robert Adams2012-08-311-58/+60
* BulletSim: unify physical objects under BSPhysObjects. Now BSScene and BSLink...Robert Adams2012-08-311-0/+58