Commit message (Expand) | Author | Files | Lines | |
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2012-09-15 | BulletSim: Remove calculation and passing of unused collied object type. | Robert Adams | 1 | -1/+1 |
2012-09-15 | BulletSim: Way too many changes in one commit. | Robert Adams | 1 | -1/+1 |
2012-09-07 | BulletSim: Add Bullet body and shape to BSPhysObject and rename | Robert Adams | 1 | -1/+5 |
2012-08-31 | BulletSim: Changes to terrain storage and management so mega-regions work. | Robert Adams | 1 | -58/+60 |
2012-08-31 | BulletSim: unify physical objects under BSPhysObjects. Now BSScene and BSLink... | Robert Adams | 1 | -19/+22 |
2012-08-15 | BulletSim: add hinge constraint. | Robert Adams | 1 | -62/+55 |
2009-08-16 | * Fixes potential NulRef in MRM Security Checks. | Adam Frisby | 1 | -2/+3 |
2009-08-16 | * [MRM] Implements permission checks on IObject implementations in SOPObject.... | Adam Frisby | 1 | -0/+13 |
2009-08-16 | Add copyright headers. Formatting cleanup. | Jeff Ames | 1 | -1/+28 |
2009-08-16 | * Beginnings of a Security Credential system in MRM. This will eventually lea... | Adam Frisby | 1 | -0/+21 |