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path: root/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs (follow)
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* BulletSim: Default avatar density changed to 3.5 which is WAY closerRobert Adams2012-12-241-1/+1
| | | | | | to the SL value. Fixed frictin values for physical materials which were just wrong which caused things that should have slipped to not.
* BulletSim: repair vehicle problems introduced in previous 'improvements'. ↵Robert Adams2012-12-211-558/+559
| | | | Fix line endings in BSParams.
* BulletSim: Move all the parameter variables, tables and get and fetch logic ↵Robert Adams2012-12-211-0/+558
to a separate, static class for easier addition and to remove all that bulk from the BSScene class.