| Commit message (Expand) | Author | Files | Lines |
2013-01-27 | BulletSim: parameterize the value for gravity reduction for ground vehicles o... | Robert Adams | 1 | -3/+9 |
2013-01-27 | BulletSim: parameterize several vehicle debugging values: physical linear and... | Robert Adams | 1 | -0/+45 |
2013-01-24 | BulletSim: disable CCD (continuious collision detection) and | Robert Adams | 1 | -3/+3 |
2013-01-23 | BulletSim: center-of-gravity linkset changes. Not working yet. | Robert Adams | 1 | -5/+2 |
2013-01-21 | BulletSim: Tweeks to vehicle motion. | Robert Adams | 1 | -1/+1 |
2013-01-21 | BulletSim: remove unused MaxTaintsToProcessPerStep parameter | Robert Adams | 1 | -7/+3 |
2013-01-20 | BulletSim: More aggressive as setting character velocity to zero | Robert Adams | 1 | -1/+31 |
2013-01-15 | BulletSim: reduce maximum force a script can apply (like in llApplyImpulse) | Robert Adams | 1 | -3/+3 |
2013-01-15 | BulletSim: by default, turn on continuious collision detection (CCD) | Robert Adams | 1 | -3/+3 |
2013-01-11 | BulletSim: Redo linear function coding so they can better interact. New algor... | Robert Adams | 1 | -0/+6 |
2013-01-07 | BulletSim: add function to push avatar up when hitting stairs. | Robert Adams | 1 | -0/+18 |
2013-01-04 | BulletSim: add ResetBroadphasePool and ResetConstraintSolver diagnostic | Robert Adams | 1 | -0/+28 |
2013-01-01 | BulletSim: add parameter to have Bullet output performance statistics | Robert Adams | 1 | -4/+4 |
2012-12-31 | BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. ... | Robert Adams | 1 | -5/+5 |
2012-12-31 | BulletSim: another round of conversion: dynamics world and collision object f... | Robert Adams | 1 | -4/+4 |
2012-12-28 | BulletSim: add 'AvatarAlwaysRunFactor' parameter and use in setTargetVelocity | Robert Adams | 1 | -0/+6 |
2012-12-27 | BulletSim: Parameterize nominal frame rate (55) and add parameters to dynamia... | Robert Adams | 1 | -0/+5 |
2012-12-27 | BulletSim: add physical parameter min/max constants in BSParam. I just don't ... | Robert Adams | 1 | -0/+12 |
2012-12-24 | BulletSim: Default avatar density changed to 3.5 which is WAY closer | Robert Adams | 1 | -1/+1 |
2012-12-21 | BulletSim: repair vehicle problems introduced in previous 'improvements'. Fix... | Robert Adams | 1 | -558/+559 |
2012-12-21 | BulletSim: Move all the parameter variables, tables and get and fetch logic t... | Robert Adams | 1 | -0/+558 |