| Commit message (Expand) | Author | Files | Lines |
2013-07-06 | BulletSim: non-functional updates. Comments and formatting. | Robert Adams | 1 | -7/+8 |
2013-06-30 | BulletSim: a better version of llMoveToTarget that doesn't go crazy. | Robert Adams | 1 | -8/+7 |
2013-05-06 | BulletSim: remove friction calcuation from BSMotor and move linear and | Robert Adams | 1 | -49/+14 |
2013-04-29 | BulletSim: remove trailing white space to make git happier. No functional cha... | Robert Adams | 1 | -6/+6 |
2013-01-20 | BulletSim: More aggressive as setting character velocity to zero | Robert Adams | 1 | -7/+19 |
2013-01-20 | BulletSim: modify motors to return correction rather than current value | Robert Adams | 1 | -9/+16 |
2013-01-04 | BulletSim: add some features to the PID motor to make it more flexible. | Robert Adams | 1 | -9/+18 |
2013-01-04 | BulletSim: reorganize motor code a little to pull together common functions. | Robert Adams | 1 | -18/+129 |
2012-12-27 | BulletSim: fix buoyancy so it's properly set by a script when an | Robert Adams | 1 | -2/+2 |
2012-12-22 | BulletSim: add Enabled parameter and operation to motors. | Robert Adams | 1 | -2/+16 |
2012-12-21 | BulletSim: repair vehicle problems introduced in previous 'improvements'. Fix... | Robert Adams | 1 | -4/+10 |
2012-12-21 | BulletSim: Better detail logging of VMotor actions. | Robert Adams | 1 | -7/+8 |
2012-12-20 | BulletSim: Check for unspecified TimeScale in BSVMotor and don't scale if not... | Robert Adams | 1 | -9/+43 |
2012-12-20 | BulletSim: reorganize motor step code to separate error computation allowing ... | Robert Adams | 1 | -51/+91 |
2012-12-18 | BulletSim: initial implementation of a PID motor. Not hooked up yet. | Robert Adams | 1 | -6/+38 |
2012-12-17 | BulletSim: apply friction to linear and angular motion before returning advan... | Robert Adams | 1 | -2/+2 |
2012-12-11 | BulletSim: protect prim property setting to remove crash from taints setting ... | Robert Adams | 1 | -1/+1 |
2012-12-03 | BulletSim: rework angular corrections to remove any hybrid code and compute a... | Robert Adams | 1 | -2/+15 |
2012-12-03 | BulletSim: format vehicle detail logging messages so vehicle changs are group... | Robert Adams | 1 | -3/+3 |
2012-11-29 | BulletSim: remove time scaling of computed vehicle absolute velocity since Bu... | Robert Adams | 1 | -0/+8 |
2012-11-29 | BulletSim: add copyright header where it is missing. Remove some unnecessary ... | Robert Adams | 1 | -1/+31 |
2012-11-27 | BulletSim: add 'infinite' timescale that does not reduce motor target or fric... | Robert Adams | 1 | -10/+27 |
2012-11-25 | BulletSim: add ToString override to BSVMotor. | Robert Adams | 1 | -1/+6 |
2012-11-25 | BulletSim: add BSVMotor as BSDynamics linear motor. | Robert Adams | 1 | -14/+32 |
2012-11-25 | BulletSim: complete vector motor. Correct line endings. | Robert Adams | 1 | -104/+129 |
2012-11-07 | BulletSim: add classes for physics motors. Eventually these will replace the ... | Robert Adams | 1 | -0/+104 |