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My fork of OpenSim for IG and DG, called SledjChisl.
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BulletSPlugin
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BSLinksetConstraints.cs
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2013-09-11
BulletSim: add LSL function and plumbing for setting a spring
Robert Adams
1
-1
/
+19
2013-09-11
BulletSim: add extended physics LSL constants for axis specification.
Robert Adams
1
-32
/
+57
2013-09-11
BulletSim: ability to specify groups of axis to modify in constraint paramete...
Robert Adams
1
-8
/
+45
2013-09-11
BulletSim: add axis parameter for specifying enable, damping, and stiffness f...
Robert Adams
1
-15
/
+36
2013-09-11
BulletSim: implementation of setting spring specific physical parameters. Add...
Robert Adams
1
-11
/
+41
2013-09-11
BulletSim: pass both root and child BSPhysObjects to Extension function. Upda...
Robert Adams
1
-15
/
+17
2013-09-11
BulletSim: add ID parameter to TaintedObject calls so logging will include Lo...
Robert Adams
1
-2
/
+2
2013-09-11
BulletSim: Extension parameters passed through the classes made to pass just ...
Robert Adams
1
-24
/
+69
2013-09-11
BulletSim: add extended physics function physGetLinkType(linkNum). Add implem...
Robert Adams
1
-21
/
+124
2013-09-11
BulletSim: change ExtendedPhysics constants to 'const' so they can be used as...
Robert Adams
1
-0
/
+22
2013-09-11
BulletSim: add physChangeLinkParams to set individual parameters on link cons...
Robert Adams
1
-54
/
+31
2013-09-11
BulletSim: add physChangeLinkSpring to change linkset link to be a spring con...
Robert Adams
1
-3
/
+99
2013-09-11
BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the...
Robert Adams
1
-5
/
+6
2013-09-11
BulletSim: complete linkage of spring constraint into linkset constraint.
Robert Adams
1
-14
/
+67
2013-09-11
BulletSim: fixes for change linkset implementation of physical linksets.
Robert Adams
1
-4
/
+4
2013-08-02
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
Robert Adams
1
-0
/
+1
2013-08-02
BulletSim: add BSLinkInfo structure to remember link specific information
Robert Adams
1
-67
/
+138
2013-07-23
Revert "Revert "BulletSim: freshen up the code for constraint based linksets.""
Robert Adams
1
-21
/
+61
2013-07-22
Revert "BulletSim: freshen up the code for constraint based linksets."
Robert Adams
1
-61
/
+21
2013-07-22
BulletSim: freshen up the code for constraint based linksets.
Robert Adams
1
-21
/
+61
2013-04-29
BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_phys...
Robert Adams
1
-8
/
+8
2013-04-29
BulletSim: massive refactor of shape classes. Removed shape specific code fro...
Robert Adams
1
-2
/
+2
2013-02-17
BulletSim: rework parameter setting for different types of values
Robert Adams
1
-2
/
+2
2013-02-08
BulletSim: include the linkage to the layered prim implementation. Separate l...
Robert Adams
1
-15
/
+15
2013-01-23
BulletSim: remove the unused RestoreBodyDependencies used by linksets
Robert Adams
1
-8
/
+0
2013-01-21
BulletSim: allow changing position and rotation of a child of a linkset
Robert Adams
1
-1
/
+1
2012-12-31
BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. ...
Robert Adams
1
-9
/
+2
2012-12-31
BulletSim: remove all the debug printing of pointer formatting (.ToString(X))...
Robert Adams
1
-8
/
+8
2012-12-31
BulletSim: change physical data structures to classes. Add default
Robert Adams
1
-6
/
+9
2012-12-24
BulletSim: Fix single physical prim reporting its mass as zero.
Robert Adams
1
-2
/
+4
2012-12-21
BulletSim: Move all the parameter variables, tables and get and fetch logic t...
Robert Adams
1
-7
/
+7
2012-12-16
BulletSim: add parameter to UpdateProperties call into the linkset so changes...
Robert Adams
1
-1
/
+1
2012-12-16
BulletSim: rip out old code for linkset child position fetching. BulletSim do...
Robert Adams
1
-12
/
+0
2012-12-13
BulletSim: fix problem with continuious rebuilding of physical linksets. This...
Robert Adams
1
-2
/
+1
2012-11-06
BulletSim: Add ZeroAngularMotion method to physical objects. Add inTaint flag...
Robert Adams
1
-1
/
+1
2012-11-03
BulletSim: search the mesh and hull lists to find shapes if type is not known...
Robert Adams
1
-1
/
+1
2012-11-03
BulletSim: debugging of compound shape implementation of linksets.
Robert Adams
1
-0
/
+12
2012-11-03
BulletSim: rename BSBody and BSShape to PhysBody and PhysShape. Add skeleton ...
Robert Adams
1
-27
/
+13
2012-11-03
BulletSim: vehicle tweeking.
Robert Adams
1
-1
/
+1
2012-11-03
BulletSim: remove center-of-mass setting for linksets because it causes the c...
Robert Adams
1
-49
/
+30
2012-11-03
BulletSim: Use the PostTaints operation to build the linkset once before the ...
Robert Adams
1
-92
/
+48
2012-11-03
BulletSim: Use Refresh/PostTaints to cause recomputing of constraint variable...
Robert Adams
1
-29
/
+36
2012-11-03
BulletSim: rename constraint classes so they show up together alphabetically.
Robert Adams
1
-1
/
+1
2012-11-03
BulletSim: Add banking and other new code to vechile dynamics. Add third part...
Robert Adams
1
-1
/
+1
2012-10-22
BulletSim: fix bug that caused error (and a crash on 32 bit Linux) when mesh ...
Robert Adams
1
-15
/
+4
2012-10-22
BulletSim: remove trailing spaces to make git happy.
Robert Adams
1
-5
/
+5
2012-10-22
BulletSim: Create LinkSet abstract class and sparate constraint based linkset...
Robert Adams
1
-193
/
+14
2012-10-11
BulletSim: Use full linkset mass when computing vehicle gravity force. Add ta...
Robert Adams
1
-6
/
+3
2012-10-11
BulletSim: cosmetic changes (comments and renaming). Give mass to terrain to ...
Robert Adams
1
-18
/
+37
2012-10-11
BulletSim: Fix crash when linking large physical linksets.
Robert Adams
1
-74
/
+63
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