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path: root/OpenSim/Region/Physics/BulletSPlugin/BSLinksetCompound.cs (unfollow)
Commit message (Expand)AuthorFilesLines
2013-09-11BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the...Robert Adams1-9/+8
2013-09-11BulletSim: fixes for change linkset implementation of physical linksets.Robert Adams1-7/+7
2013-08-02BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'Robert Adams1-0/+1
2013-08-02BulletSim: add BSLinkInfo structure to remember link specific informationRobert Adams1-2/+2
2013-07-30BulletSim: distribute vehicle physical settings to all members ofRobert Adams1-3/+8
2013-07-23Revert "Revert "BulletSim: Add logic to linksets to change physical propertie...Robert Adams1-0/+36
2013-07-23Revert "Revert "BulletSim: freshen up the code for constraint based linksets.""Robert Adams1-0/+1
2013-07-22Revert "BulletSim: freshen up the code for constraint based linksets."Robert Adams1-1/+0
2013-07-22Revert "BulletSim: Add logic to linksets to change physical properties for"Robert Adams1-36/+0
2013-07-22BulletSim: Add logic to linksets to change physical properties forRobert Adams1-0/+36
2013-07-22BulletSim: freshen up the code for constraint based linksets.Robert Adams1-0/+1
2013-07-06BulletSim: implementation of linkset center-of-mass.Robert Adams1-8/+12
2013-07-06BulletSim: More tweaking on center-of-mass. Almost there. Changes have no eff...Robert Adams1-61/+17
2013-07-06BulletSim: comments and non-functional changes working toward the center-of-g...Robert Adams1-6/+5
2013-06-30BulletSim: set linkset type to be prim specific rather than a simulatorRobert Adams1-2/+0
2013-05-06BulletSim: normalize quaternian rotations when building compound linksets.Robert Adams1-7/+7
2013-05-03BulletSim: zero vehicle motion when changing vehicle type.Robert Adams1-11/+5
2013-05-01BulletSim: rework LinksetCompound to work with new BSShape system.Robert Adams1-106/+40
2013-04-30BulletSim: improvements to LinksetCompound and PrimDisplaced. Not all working...Robert Adams1-10/+27
2013-04-29BulletSim: LinksetCompound work to disable collision for root andRobert Adams1-14/+30
2013-04-29BulletSim: remove trailing white space to make git happier. No functional cha...Robert Adams1-2/+2
2013-04-29BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_phys...Robert Adams1-17/+17
2013-04-29BulletSim: first cut at new linksetCompound shape building.Robert Adams1-63/+27
2013-04-29BulletSim: massive refactor of shape classes. Removed shape specific code fro...Robert Adams1-23/+12
2013-02-17BulletSim: experimental lock axis code using constraints. Not enabledRobert Adams1-2/+2
2013-02-12BulletSim: fix density since the simulator/viewer track density in aRobert Adams1-7/+12
2013-02-12BulletSim: More work on center-of-mass. Remove linksetinfo and rely on simula...Robert Adams1-81/+69
2013-02-08BulletSim: include the linkage to the layered prim implementation. Separate l...Robert Adams1-16/+16
2013-02-01BulletSim: fix problem where editting a physical linkset caused theRobert Adams1-19/+32
2013-01-31BulletSim: fix crash caused when linksets were rebuilt. A problem addedRobert Adams1-14/+34
2013-01-31BulletSim: make sure vehicle physical properties are set when goingRobert Adams1-3/+3
2013-01-27BulletSim: disable center-of-mass computation because it does not work yetRobert Adams1-1/+1
2013-01-27BulletSim: parameterize the value for gravity reduction for ground vehicles o...Robert Adams1-1/+1
2013-01-23BulletSim: center-of-gravity linkset changes. Not working yet.Robert Adams1-1/+4
2013-01-23BulletSim: working on COMRobert Adams1-3/+4
2013-01-23BulletSim: remove the unused RestoreBodyDependencies used by linksetsRobert Adams1-7/+0
2013-01-21BulletSim: allow changing position and rotation of a child of a linksetRobert Adams1-20/+74
2013-01-15BulletSim: don't modify angular parameters when doing LIMIT_MOTOR_UP.Robert Adams1-1/+1
2013-01-15BulletSim: add debugging messages to know when assets for physicalRobert Adams1-2/+2
2013-01-15BulletSim: temporarily disable banking and direction deflectionRobert Adams1-2/+5
2013-01-14BulletSim: disable center-of-mass computation for linksets until debugged. Mo...Robert Adams1-11/+24
2013-01-11BulletSim: move center of gravity of linkset to its geometric center.Robert Adams1-13/+42
2012-12-31BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. ...Robert Adams1-5/+0
2012-12-31BulletSim: remove all the debug printing of pointer formatting (.ToString(X))...Robert Adams1-3/+3
2012-12-31BulletSim: another round of conversion: dynamics world and collision object f...Robert Adams1-6/+6
2012-12-31BulletSim: first round of conversion from direct BulletSimAPI interfacing by ...Robert Adams1-3/+3
2012-12-27BulletSim: fix buoyancy so it's properly set by a script when anRobert Adams1-1/+1
2012-12-27BulletSim: fix odd code that wasn't really recomputing the mass of aRobert Adams1-7/+7
2012-12-24BulletSim: Fix single physical prim reporting its mass as zero.Robert Adams1-6/+7
2012-12-17BulletSim: fix vehicles going underground when unsat. Problem was that, when ...Robert Adams1-7/+7