Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | BulletSim: add avatar code to keep avatars from ending up trapped under the ↵ | Robert Adams | 2012-08-08 | 1 | -6/+7 | |
| | | | | terrain | |||||
* | BulletSim: add parameters and API calls for setting ERP and CFM. | Robert Adams | 2012-07-31 | 1 | -6/+50 | |
| | | | | | | Set ERP and CFM in linkset constraints. Reorder rebuilding of object bodies so they are not rebuilt everytime something is linked and unlinked. | |||||
* | BulletSim: fix a recursive loop when fetching the mass of the root of a linkset. | Robert Adams | 2012-07-26 | 1 | -3/+3 | |
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* | BulletSim: refactor all the linkset logic out of the prim class | Robert Adams | 2012-07-26 | 1 | -0/+308 | |
and into its own class. The BulletSim data structures track individual prims as linksets of 1 so most of the prim code is not different between a linked and unlinked object. |