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path: root/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs (unfollow)
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2013-02-12BulletSim: More work on center-of-mass. Remove linksetinfo and rely on simula...Robert Adams1-0/+3
2013-02-08BulletSim: fix avatar bobbing or jiggling while stationary flying.Robert Adams1-0/+4
2013-02-08BulletSim: include the linkage to the layered prim implementation. Separate l...Robert Adams1-25/+23
2013-01-23BulletSim: fix build break introduced by previous commitRobert Adams1-5/+0
2013-01-21BulletSim: allow changing position and rotation of a child of a linksetRobert Adams1-1/+1
2013-01-11BulletSim: move center of gravity of linkset to its geometric center.Robert Adams1-1/+3
2012-12-24BulletSim: Fix single physical prim reporting its mass as zero.Robert Adams1-12/+8
2012-12-21BulletSim: Move all the parameter variables, tables and get and fetch logic t...Robert Adams1-1/+1
2012-12-16BulletSim: add parameter to UpdateProperties call into the linkset so changes...Robert Adams1-1/+2
2012-12-16BulletSim: rip out old code for linkset child position fetching. BulletSim do...Robert Adams1-7/+1
2012-12-13BulletSim: fix problem with continuious rebuilding of physical linksets. This...Robert Adams1-2/+7
2012-12-10BulletSim: Fix crash on the destruction of physical linksets.Robert Adams1-0/+8
2012-11-22Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because itMelanie1-2/+2
2012-11-21BulletSim: uplevel PhysicsShapeType out of ShapeData structure (since it is g...Robert Adams1-2/+2
2012-11-15Revert "Merge master into teravuswork", it should have been avination, not ma...teravus1-166/+265
2012-11-06BulletSim: only compute linkset mass when membership changes rather than ever...Robert Adams1-2/+6
2012-11-03BulletSim: parameterize selection of linkset implementationRobert Adams1-10/+18
2012-11-03BulletSim: debugging of compound shape implementation of linksets.Robert Adams1-5/+14
2012-11-03BulletSim: Add RawPosition and RawOrientation to BSPhysObject and rename Mass...Robert Adams1-8/+8
2012-11-03BulletSim: Remove use of shapeData in ShapeCollection and rely on the availab...Robert Adams1-0/+5
2012-11-03BulletSim: rename BSBody and BSShape to PhysBody and PhysShape. Add skeleton ...Robert Adams1-7/+0
2012-11-03BulletSim: remove center-of-mass setting for linksets because it causes the c...Robert Adams1-1/+0
2012-11-03BulletSim: Use the PostTaints operation to build the linkset once before the ...Robert Adams1-32/+20
2012-11-03BulletSim: remove unneeded parameter from Refresh().Robert Adams1-1/+1
2012-11-03BulletSim: add ForEachMember(action) call for linkset.Robert Adams1-8/+28
2012-11-03BulletSim: Add banking and other new code to vechile dynamics. Add third part...Robert Adams1-0/+2
2012-10-22BulletSim: fix bug that caused error (and a crash on 32 bit Linux) when mesh ...Robert Adams1-5/+8
2012-10-22BulletSim: Create LinkSet abstract class and sparate constraint based linkset...Robert Adams1-318/+37
2012-10-11BulletSim: Use full linkset mass when computing vehicle gravity force. Add ta...Robert Adams1-6/+3
2012-10-11BulletSim: cosmetic changes (comments and renaming). Give mass to terrain to ...Robert Adams1-18/+37
2012-10-11BulletSim: Fix crash when linking large physical linksets.Robert Adams1-74/+63
2012-10-02BulletSim: Fix linkset problem where delayed manipulations of child objects w...Robert Adams1-10/+8
2012-10-02BulletSim: remove warnings for unused variables.Robert Adams1-1/+1
2012-09-27BulletSim: add separate runtime and taint-time linkset children lists to keep...Robert Adams1-67/+78
2012-09-27BulletSim: rename some constraint variables to be consistant with other name ...Robert Adams1-65/+117
2012-09-27BulletSim: remove the trailing spaces from lines to make git happierRobert Adams1-15/+15
2012-09-27BulletSim: Fix linkset crash. Caused by the different body and shapeRobert Adams1-15/+60
2012-09-27BulletSim: renamed members of BulletShape, BulletSim and BulletBodyRobert Adams1-3/+3
2012-09-27BulletSim: Convert BSCharacter to use common BSPhysObject code and variables.Robert Adams1-11/+17
2012-09-27BulletSim: move a bunch of common logic out of BSPrim and BSCharacterRobert Adams1-22/+20
2012-09-15BulletSim: set all linkset objects center of mass to the whole linkset's cent...Robert Adams1-2/+15
2012-09-15BulletSim: Add calls to linkset class when object going static or dynamic.Robert Adams1-2/+18
2012-09-15BulletSim: Way too many changes in one commit.Robert Adams1-7/+25
2012-09-07BulletSim: Add Bullet body and shape to BSPhysObject and renameRobert Adams1-5/+5
2012-09-07BulletSim: Add some comments (gasp) and log messages.Robert Adams1-2/+2
2012-08-31BulletSim: unify physical objects under BSPhysObjects. Now BSScene and BSLink...Robert Adams1-25/+25
2012-08-17BulletSim: restore most of the Detail logging statements. Will haveRobert Adams1-4/+4
2012-08-17BulletSim: add parameters and functionality to specify the meshRobert Adams1-14/+0
2012-08-15BulletSim: make it so objects in a linkset do not generate collisions with ea...Robert Adams1-0/+7
2012-08-15BulletSim: add locking to constraintCollection and rename some of the public ...Robert Adams1-98/+152