Commit message (Collapse) | Author | Age | Files | Lines | |
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* | BulletSim: clean up detail logging by adding many more debug log statements ↵ | Robert Adams | 2012-08-15 | 1 | -1/+1 |
| | | | | and then commenting out most of the additions. | ||||
* | BulletSim: more detail logging for vehicle and general physics debugging. | Robert Adams | 2012-07-20 | 1 | -15/+37 |
| | | | | | | | | Physical linksets are fully functional. Tweeking of the vehicle code to make it semi-work. Utilize the new API2 for some setting operations. Add GetOrientation() API call for proper reporting of children of linksets. Changes the interface between C# and C++ code so old DLLs won't work! | ||||
* | BulletSim: fix compile errors from last commit. Clean up passing of physics ↵ | Robert Adams | 2012-07-20 | 1 | -12/+11 |
| | | | | scene into vehicle dynamics code. | ||||
* | BulletSim: Add very detailed logging to BSDynamics for vehicle debugging | Robert Adams | 2012-07-20 | 1 | -42/+88 |
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* | BulletSim: remove confusion between angularVelocity and rotationalVelocity ↵ | Robert Adams | 2012-03-23 | 1 | -2/+2 |
| | | | | (there is still confusion in the rest of OpenSim). Enhance some debug statements to include the object ID. | ||||
* | BulletSim initial checkin | Robert Adams | 2011-06-20 | 1 | -0/+951 |