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My fork of OpenSim for IG and DG, called SledjChisl.
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Physics
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BulletSPlugin
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BSCharacter.cs
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*
BulletSim: Add AvatarRestitution parameter. Centralize computation of ↵
Robert Adams
2012-03-23
1
-3
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+6
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buoyancy for flying. Tweek avatar default friction and resititution
*
BulletSim: set buoyancy in only one place
Robert Adams
2012-03-23
1
-5
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+3
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*
Remove unused SetAcceleration and add set on Acceleration parameter
Dan Lake
2011-12-20
1
-1
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+2
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*
Remove unused fields from CollisionEventUpdate
Justin Clark-Casey (justincc)
2011-10-25
1
-1
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+1
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*
BulletSim: add runtime setting of physics parameters. Update default values.
Robert Adams
2011-08-18
1
-7
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+24
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*
BulletSim: Parameters settable from ini file. Linksets. Physical property ↵
Robert Adams
2011-08-05
1
-5
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+6
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value tuning
*
BulletSim: fix buoyancy for prims. Start of configurable physics parameters.
Robert Adams
2011-07-22
1
-3
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+9
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*
Pass collisions and updates in pinned memory (saves marshaling).
Robert.Adams
2011-07-22
1
-2
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+3
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Fix folding feet by using collision normals. Add constraint specification.
*
BulletSim initial checkin
Robert Adams
2011-06-20
1
-0
/
+426
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