| Commit message (Expand) | Author | Files | Lines |
2012-03-26 | BulletSim: make avatar animations update properly. | Robert Adams | 1 | -4/+20 |
2012-03-23 | BulletSim: update TODO list. Rearrange code for readability. Add per object f... | Robert Adams | 1 | -2/+2 |
2012-03-23 | BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc... | Robert Adams | 1 | -3/+6 |
2012-03-23 | BulletSim: set buoyancy in only one place | Robert Adams | 1 | -5/+3 |
2012-03-21 | BulletSim: update TODO list. Rearrange code for readability. Add per object f... | Robert Adams | 1 | -2/+2 |
2012-03-21 | BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc... | Robert Adams | 1 | -3/+6 |
2012-03-21 | BulletSim: set buoyancy in only one place | Robert Adams | 1 | -5/+3 |
2011-12-20 | Remove unused SetAcceleration and add set on Acceleration parameter | Dan Lake | 1 | -1/+2 |
2011-12-20 | Remove unused SetAcceleration and add set on Acceleration parameter | Dan Lake | 1 | -1/+2 |
2011-10-25 | Remove unused fields from CollisionEventUpdate | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-08-18 | BulletSim: add runtime setting of physics parameters. Update default values. | Robert Adams | 1 | -7/+24 |
2011-08-05 | BulletSim: Parameters settable from ini file. Linksets. Physical property val... | Robert Adams | 1 | -5/+6 |
2011-07-22 | BulletSim: fix buoyancy for prims. Start of configurable physics parameters. | Robert Adams | 1 | -3/+9 |
2011-07-22 | Pass collisions and updates in pinned memory (saves marshaling). | Robert.Adams | 1 | -2/+3 |
2011-07-22 | Pass collisions and updates in pinned memory (saves marshaling). | Dan Lake | 1 | -2/+3 |
2011-06-20 | BulletSim initial checkin | Robert Adams | 1 | -0/+426 |