| Commit message (Expand) | Author | Files | Lines |
2012-10-02 | BulletSim: Add ForcePosition and ForceOrientation to BSPhysObject and to its ... | Robert Adams | 1 | -0/+26 |
2012-10-02 | BulletSim: fix the FloatOnWater code so avatars can normally go underwater. | Robert Adams | 1 | -1/+1 |
2012-10-02 | BulletSim: impliment FloatOnWater OS function. | Robert Adams | 1 | -10/+31 |
2012-09-27 | BulletSim: remove the trailing spaces from lines to make git happier | Robert Adams | 1 | -93/+92 |
2012-09-27 | BulletSim: btGhostObjects working to make 'volume detect' work. | Robert Adams | 1 | -2/+8 |
2012-09-27 | BulletSim: renamed members of BulletShape, BulletSim and BulletBody | Robert Adams | 1 | -6/+6 |
2012-09-27 | BulletSim: complete code for managed code shape and body tracking. Not debugged. | Robert Adams | 1 | -1/+1 |
2012-09-27 | BulletSim: Convert BSCharacter to use common BSPhysObject code and variables. | Robert Adams | 1 | -38/+28 |
2012-09-27 | BulletSim: move a bunch of common logic out of BSPrim and BSCharacter | Robert Adams | 1 | -156/+82 |
2012-09-15 | BulletSim: Remove calculation and passing of unused collied object type. | Robert Adams | 1 | -5/+3 |
2012-09-15 | BulletSim: Way too many changes in one commit. | Robert Adams | 1 | -8/+9 |
2012-09-07 | BulletSim: Add Bullet body and shape to BSPhysObject and rename | Robert Adams | 1 | -5/+6 |
2012-09-07 | BulletSim: PhysicsActorType() now returns the correct value rather than 'unkn... | Robert Adams | 1 | -0/+1 |
2012-08-31 | BulletSim: Update BulletSimAPI to match the DLL interface. | Robert Adams | 1 | -1/+1 |
2012-08-31 | BulletSim: clean up some variable naming for consistancy. | Robert Adams | 1 | -41/+37 |
2012-08-31 | BulletSim: Changes to terrain storage and management so mega-regions work. | Robert Adams | 1 | -6/+31 |
2012-08-31 | BulletSim: unify physical objects under BSPhysObjects. Now BSScene and BSLink... | Robert Adams | 1 | -11/+20 |
2012-08-17 | BulletSim: restore most of the Detail logging statements. Will have | Robert Adams | 1 | -10/+11 |
2012-08-15 | BulletSim: clean up detail logging by adding many more debug log statements a... | Robert Adams | 1 | -0/+2 |
2012-08-15 | BulletSim: Add the class BSCharacter to the DetailLog output | Robert Adams | 1 | -6/+10 |
2012-08-10 | BulletSim: many, many detailed logging messages for physical linkset | Robert Adams | 1 | -1/+1 |
2012-08-10 | BulletSim: Add module names to DetailLog output. Fix some problems with links... | Robert Adams | 1 | -2/+6 |
2012-08-09 | BulletSim: add an identifier to the TaintObject call so exceptions that happe... | Robert Adams | 1 | -11/+11 |
2012-08-08 | BulletSim: add avatar code to keep avatars from ending up trapped under the t... | Robert Adams | 1 | -31/+25 |
2012-08-07 | BulletSim: Added avatar capsule scaling for size of avatar. | Robert Adams | 1 | -7/+34 |
2012-08-06 | BulletSim: update SOs and DLLs to run on more Linux versions. Correct multipl... | Robert Adams | 1 | -3/+6 |
2012-08-03 | BulletSim: pass collision subscription information to the C++ code so collisi... | Robert Adams | 1 | -1/+17 |
2012-08-03 | BulletSim: Add AddObjectForce to BulletSim API. | Robert Adams | 1 | -3/+23 |
2012-07-20 | BulletSim: Add PID variables to physical scene. Not PIDing yet, but soon. | Robert Adams | 1 | -37/+32 |
2012-07-06 | Clean up collision reporting code so they are properly passed to | Robert Adams | 1 | -41/+61 |
2012-03-26 | BulletSim: make avatar animations update properly. | Robert Adams | 1 | -4/+20 |
2012-03-23 | BulletSim: update TODO list. Rearrange code for readability. Add per object f... | Robert Adams | 1 | -2/+2 |
2012-03-23 | BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc... | Robert Adams | 1 | -3/+6 |
2012-03-23 | BulletSim: set buoyancy in only one place | Robert Adams | 1 | -5/+3 |
2012-03-21 | BulletSim: update TODO list. Rearrange code for readability. Add per object f... | Robert Adams | 1 | -2/+2 |
2012-03-21 | BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc... | Robert Adams | 1 | -3/+6 |
2012-03-21 | BulletSim: set buoyancy in only one place | Robert Adams | 1 | -5/+3 |
2011-12-20 | Remove unused SetAcceleration and add set on Acceleration parameter | Dan Lake | 1 | -1/+2 |
2011-12-20 | Remove unused SetAcceleration and add set on Acceleration parameter | Dan Lake | 1 | -1/+2 |
2011-10-25 | Remove unused fields from CollisionEventUpdate | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-08-18 | BulletSim: add runtime setting of physics parameters. Update default values. | Robert Adams | 1 | -7/+24 |
2011-08-05 | BulletSim: Parameters settable from ini file. Linksets. Physical property val... | Robert Adams | 1 | -5/+6 |
2011-07-22 | BulletSim: fix buoyancy for prims. Start of configurable physics parameters. | Robert Adams | 1 | -3/+9 |
2011-07-22 | Pass collisions and updates in pinned memory (saves marshaling). | Robert.Adams | 1 | -2/+3 |
2011-07-22 | Pass collisions and updates in pinned memory (saves marshaling). | Dan Lake | 1 | -2/+3 |
2011-06-20 | BulletSim initial checkin | Robert Adams | 1 | -0/+426 |