Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | BulletSim: clean up actor code so routines use the same coding pattern. | Robert Adams | 2013-04-08 | 1 | -14/+35 |
| | | | | Fix a few enabling problems. | ||||
* | BulletSim: complete movement of physical object action code out of the | Robert Adams | 2013-04-08 | 1 | -2/+10 |
| | | | | | physical object and into actors for setForce, setTorque, hover, lock axis and avatar move. | ||||
* | BulletSim: not quite functional axis lock code. | Robert Adams | 2013-03-31 | 1 | -4/+4 |
| | |||||
* | BulletSim: fix line endings in BSActor* | Robert Adams | 2013-03-31 | 1 | -123/+131 |
| | |||||
* | BulletSim: Add physical 'actors' that operate on the physical object. | Robert Adams | 2013-03-31 | 1 | -0/+123 |
Add first 'actor' for locked axis. |