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path: root/OpenSim/Region/Physics/BulletSPlugin/BSActorSetForce.cs (follow)
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* BulletSim: massive refactor of shape classes. Removed shape specific code ↵Robert Adams2013-04-291-2/+2
| | | | from BSShapeCollection. Using BSShape* classes to hold references to shape. Simplified shape dependency callbacks. Remove 'PreferredShape' methods and have each class specify shape type. Disable compound shape linkset for a later commit that will simplify linkset implementation.
* BulletSim: clean up actor code so routines use the same coding pattern.Robert Adams2013-04-081-1/+1
| | | | Fix a few enabling problems.
* BulletSim: complete movement of physical object action code out of theRobert Adams2013-04-081-0/+137
physical object and into actors for setForce, setTorque, hover, lock axis and avatar move.