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path: root/OpenSim/Region/Physics/BulletSPlugin/BSAPIXNA.cs (unfollow)
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2013-01-04BulletSim: add ResetBroadphasePool and ResetConstraintSolver diagnosticRobert Adams1-41/+16
functions. If values set from console, the functions are called. Looking for why the collision pools fill up with unnecessary stuff.
2013-01-01BulletSim: add parameter to have Bullet output performance statisticsRobert Adams1-1/+1
every so many frames. Default to off.
2013-01-01BulletSim: move over and port the interface for BulletXNA.Robert Adams1-291/+598
Copied BulletSNPlugin.BulletSimAPI to a new BulletSPlugin.BSAPIXNA.cs and then modifyed the latter to comply with the BSAPITemplate definition. Not totally debugged but the code is all there for an INI variable to select either unmanaged C++ Bullet or the C# version of Bullet.
2013-01-01BulletSim: subclass Bullet[World|Body|Shape|Constraint] for unmanagedRobert Adams1-1/+1277
to have pointers and managed to have objects. Initial paste of XNA code. Commented out.
2012-12-31BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.Robert Adams1-39/+39
Update BulletSim DLLs and SOs with simplier step function interface.
2012-12-31BulletSim: add the implementation files for the two versions of Bullet:Robert Adams1-38/+39
unmanaged (C++) and managed (C#).
2009-09-03Add copyright headers. Formatting cleanup.Jeff Ames1-1/+28
2009-08-19Add Border (a virtual border management class)Teravus Ovares (Dan Olivares)1-0/+11
Move Cardinals to it's own file.