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path: root/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs (unfollow)
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2013-03-19BulletSim: code to generate a higher resolution terrain mesh. ParameterRobert Adams1-2/+2
2013-02-17BulletSim: add calls for creating all the different Bullet constraint types.Robert Adams1-0/+102
2013-01-15BulletSim: fix logic for enabling unmanaged code debug messages.Robert Adams1-1/+14
2013-01-14BulletSim: fix not moving physical objects below terrain to over terrain.Robert Adams1-1/+1
2013-01-11BulletSim: move center of gravity of linkset to its geometric center.Robert Adams1-0/+9
2013-01-04BulletSim: add comments to force and impulse setting functionsRobert Adams1-0/+8
2013-01-04BulletSim: add ResetBroadphasePool and ResetConstraintSolver diagnosticRobert Adams1-3/+19
2013-01-01BulletSim: move selection of the unmanaged Bullet DLL from BSPluginRobert Adams1-0/+8
2013-01-01BulletSim: move over and port the interface for BulletXNA.Robert Adams1-5/+17
2013-01-01BulletSim: fix line endings.Robert Adams1-32/+32
2013-01-01BulletSim: subclass Bullet[World|Body|Shape|Constraint] for unmanagedRobert Adams1-190/+464
2012-12-31BulletSim: remove unused unmanaged memory reference functions from BSAPITempl...Robert Adams1-0/+2
2012-12-31BulletSim: remove rigid body contruction functions from BSAPITemplate that re...Robert Adams1-56/+0
2012-12-31BulletSim: eliminate the use of the unmanaged HeightMapInfo structure.Robert Adams1-15/+11
2012-12-31BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.Robert Adams1-59/+158
2012-12-31BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. ...Robert Adams1-116/+302
2012-12-31BulletSim: another round of conversion: dynamics world and collision object f...Robert Adams1-1107/+1318
2012-12-31BulletSim: add the implementation files for the two versions of Bullet:Robert Adams1-0/+1107