| Commit message (Expand) | Author | Files | Lines |
2008-08-18 | Formatting cleanup. | Jeff Ames | 1 | -1/+1 |
2008-07-24 | Implements llSetForce() and llGetForce(). These are experimental and the unit... | Dahlia Trimble | 1 | -0/+1 |
2008-05-25 | * Adds Top Colliders when using ODE. Access it from the estate tools/debug tab. | Teravus Ovares | 1 | -0/+6 |
2008-05-14 | * Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of... | Teravus Ovares | 1 | -1/+2 |
2008-05-06 | * If you llApplyImpulse on an attachment, it applies impulse on the avatar, n... | Teravus Ovares | 1 | -1/+1 |
2008-05-03 | * Committing some collision stuffs that I'm working on. | Teravus Ovares | 1 | -0/+12 |
2008-04-23 | * Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF) | Teravus Ovares | 1 | -0/+5 |
2008-03-25 | * Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin. | Teravus Ovares | 1 | -0/+3 |
2008-03-18 | Formatting cleanup. | Jeff Ames | 2 | -56/+56 |
2008-03-10 | ODEPlugin | Teravus Ovares | 1 | -0/+5 |
2008-03-10 | * Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim. | Teravus Ovares | 1 | -0/+11 |
2008-03-02 | * This is a very icky implementation of physical linkset prim using fixed joi... | Teravus Ovares | 1 | -0/+8 |
2008-02-23 | * Added Support within the ODEPlugin for Selected. Which means that; | Teravus Ovares | 1 | -0/+5 |
2008-02-18 | ODE: Tired of floating above the ground after crossing a border? Boy have I ... | Teravus Ovares | 1 | -1/+1 |
2008-02-17 | * Located and destroyed the weird velocity and rotation transfers. It turned... | Teravus Ovares | 1 | -0/+6 |
2008-02-14 | * Made new Framework.Constants class, added RegionSize member. | Adam Frisby | 1 | -4/+4 |
2008-02-13 | * Bigish ODE stability Update. Run Prebuild | Teravus Ovares | 1 | -0/+4 |
2008-02-13 | * Made physical prim stable enough for the general population to turn on. (th... | Teravus Ovares | 1 | -0/+5 |
2008-02-11 | * Added PhysicsScene.Dispose() | Teravus Ovares | 1 | -1/+5 |
2008-02-05 | Converted logging to use log4net. | Jeff Ames | 1 | -1/+1 |
2008-01-29 | * Implemented grab and throw in ODE. It's a little strong still so toss gent... | Teravus Ovares | 1 | -0/+10 |
2007-12-27 | * Optimized usings | lbsa71 | 2 | -16/+28 |
2007-12-19 | * Re-did the mass calculations in ODE for Prim | Teravus Ovares | 1 | -2/+17 |
2007-12-19 | Misc. cleanup: | Jeff Ames | 1 | -6/+7 |
2007-12-12 | * Added some simstats to fill the simulator pane of the Statistics monitor. | Teravus Ovares | 1 | -1/+3 |
2007-12-10 | saved OpenSim source code from the giant rampaging unterminated copyright not... | Jeff Ames | 2 | -3/+3 |
2007-11-20 | fixed potential reference invalidation and array out of bounds exception in b... | Jeff Ames | 1 | -2/+4 |
2007-11-20 | *Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc... | Teravus Ovares | 1 | -0/+3 |
2007-11-16 | fixed some AssemblyInfo files | Jeff Ames | 1 | -2/+2 |
2007-11-12 | * Implemented Walk Vs Run in ODE. Also helps make the walk look smoother. | Teravus Ovares | 1 | -0/+5 |
2007-11-12 | * Added a lot of Glue to help with reporting proper collisions. | Teravus Ovares | 1 | -1/+15 |
2007-11-10 | * Moves the Meshmerizer to a separate plugin | Teravus Ovares | 1 | -1/+6 |
2007-11-09 | * Added an internal throttle on ODE physics updates | Teravus Ovares | 1 | -1/+5 |
2007-11-08 | * Added Rotational Velocity reporting for Client Interpolation to Terse Updates | Teravus Ovares | 1 | -1/+6 |
2007-11-05 | prim cuts in ODE | dan miller | 1 | -0/+8 |
2007-11-03 | Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph... | darok | 1 | -1/+12 |
2007-11-01 | * Diuerse beavtificatems | lbsa71 | 1 | -1/+1 |
2007-10-31 | Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ... | Charles Krinke | 1 | -1/+8 |
2007-10-30 | * Optimized usings | lbsa71 | 2 | -87/+41 |
2007-10-29 | as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H... | MW | 1 | -1/+1 |
2007-09-29 | Hollow prims (box only), thanks Gerard! Enjoy | dan miller | 1 | -1/+9 |
2007-09-12 | I think 1.0f makes a better offset than 1.2f for basic physics (less floating, | Sean Dague | 1 | -1/+1 |
2007-09-10 | mass update of urls in source code to new website | Sean Dague | 2 | -2/+2 |
2007-08-28 | Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s... | MW | 1 | -1/+1 |
2007-08-23 | Added RemovePrim method to the physics plugins interface. | MW | 1 | -0/+5 |
2007-08-19 | More prep work for adding prims to ODE physics | Brian McBee | 1 | -0/+11 |
2007-08-18 | starting to add bits and pieces to physics prims that we will eventually need... | Brian McBee | 1 | -1/+1 |
2007-08-03 | OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs, OpenSim/Regi... | Brian McBee | 1 | -5/+5 |
2007-07-29 | Deleting objects should now work. But beware they aren't send to your trash f... | MW | 1 | -192/+194 |
2007-07-29 | * Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!) | Adam Frisby | 1 | -34/+28 |